Copying the same details over here that I wrote on my own guild forum even if there is no real way for the orcs to know the IC letter part unless they are spying on us!
Honoured members of the council.
It has been several months now since our strike against the undead pressence hiding in Thunderbuff. In the days after high priestess Calisar asked if I where willing to plan further strikes against our enemies and since then I have spent many nights considering how to accomplish this in a meaningful way. I admit what I suggest now might not be exactly what she first had in mind when she gave me this assignment yet with our resoruces I believe it’s the best choice available.
The simple truth is that one small group however talented can not on their own change anything that matters, nor can we win a war. If we swift our priorities however and choose a target closer to home I believe we just might do something meaningful to protect all Kaldorei. Because of this I request permission to gather a strike team to investigate the current situation of Stonetalon mountain and to deal with any threat we might find.
With the barrens being fully in the hands of the orcs Stonetalon mountain is is the only ground we have that connects us to the southern parts of Kalimdor. Currently it is a place held by neither the kaldorei people or the horde yet if we where to lose more ground it could lead to the isolation of Feralas and losing contact with the General Shandris Feathermoon. I would also like to remind you that Stonetalon mountains despite horde activities still holds one of the few uncorrupted burrow dens of the druids of the talon.
Victory or defeat doesn’t matter.The important part is not the number of casualties we suffer or what damage we can inflict on the enemy, what matters is that we keep the horde on the egde and prevent them from further expansions in Stonetalon mountain or use it to launch attacks into Feralas or Ashenvale.
Adelaine NightchillBattle for Stonetalon mountains.Here comes the battle plan, I tried to keep it simple but do tell if you think it sounds to complex or hard to carry out.
Round 1: Scout party skirmishLocation: on the road next to Mirkfallon lake.
In the first round the two different armies will meet on neutral ground, I picked the road next to Mirkfallon lake since while it’s large and open it still has several trees to hide behind and it’s also relatively free of interference from monsters that could ruin the atmosphere. This one is pretty streight forward, there are no defenders or attackers. Simply the two armies encounter each other leading to battle. The winner depends on who does the best job or who is the stronger and neither side has a advantage over the other.
Round 2: Assault on Sun rock Retreat/Stonetalon PeakLocation: Depending on who win the first battle either Sun Rock Retreat or Stonetalon Peak.
Simply put the winners will stop and allow the losing side to resurrect and retreat back up to their own city. Following the retreating army the winning side will attempt to carry out a raid against their enemies city while those that lost will attempt to hold them off. There is a slightly advantage to the defenders here since they can hide and strike first as well as perhaps have a low level NPC or two on their side.
Round 3.1: Driving the offenders out.Location: Same as Round 2.
If the defenders fail to hold their city they have now lost the overall battle yet will be given one last chance to regain some of their honor by driving the other side out. The attackers will once again allow the losing side to resurrect and recover yet they will have to hold the city until the defenders comes back. Meaning they get no chance to really recover themselves but have to hold off all the guards and the like until the other side strikes and then attempt to beat them a third time. If they can manage this they can go home knowing they defeated their enemies at every turn and helped keeping their people safe from harm while the defenders will have no choice but to lick their wounds hand hope for better luck another day.
Round 3.2: Pushing the enemy back (if the attackers lost round 2)Location: Outside the town used in round 2.
In case the army fail in their attempt to assault their enemies town in Round 2 we hold one last battle to decide who is the winner of the day. The attackers will be allowed to resurrect and retreat by the defenders and when they are ready the defenders charge out of the town in order to scare the enemy off. If they win they get to make up for losing the first battle in round 1 yet if they lose the attackers can go home knowing that even though they couldn’t raid the enemy town they at least won the day and managed to beat the other side twice on neutral ground.
The end:Any side that archive two victories over the other will win but in the case one side wins round one and two the third one will still be held to give the defenders one last chance for some small victory over their enemies even if they have already lost the larger battle. I think next week is a little short to gather people to it but if you like it maybe we can give it a try the week after that around the 7-10th or so. Anyway, we can agree on specific time later