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Last Post Wins (Forum Fatality Edition)

Started by Kogra Windwatcher, February 27, 2017, 05:27:10 PM

Previous topic - Next topic

Kogra Windwatcher

The damage we sustained is 7
"Never leave an enemy to die alone in the cold. Warriors should die with hot blood on their hands, not with ice in their veins"

Regorn

#91
7 -> Have the memories of a common peasant dumped into an Overlord’s body by some mishap. Don’t know what happened to the mind of the actual Overlord of the Dynasty, but no one seems to realize you aren’t who they think you are.
Oh boy.

Overlord awakened.
...
...
...
...
Hello?
...
Continue?
...
Overlord state objective:?

Greater Objectives or Goals (d100)
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Lars

Goal is obviously and clearly 87! (D100)
Muzjhath got Iced by Sadok, after Marogg got Stabbed.

-The orc formerly known as Muzjhath formerly known as Marogg

Regorn

87 -> Through those races who understand and can manipulate the Warp they seek to understand it so that they can use it for themselves and control the very powers the Old Ones once used against them.

Eldar: Tactical advantage.
...
The Warp.
...
Acquire knowledge.
...
Need subjects.
...
Favored Conversion Subject (d100) (last roll)
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Kogra Windwatcher

Favoured conversion subject is 69
"Never leave an enemy to die alone in the cold. Warriors should die with hot blood on their hands, not with ice in their veins"

Regorn

69 -> Orks â€" The savage Orks possess possibly the most resiliant biology in the universe, immune to age, resistant to sickness, and capable of shrugging off grievous injury. Their bodies will find far better use as vessels for the new Necrontyr.

Orks.
...
Useful Biological tendencies.
...
Useful Warp induced potency.
...

Dynasty's Name and Overlord's name?
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Wornag (Kronnor)

Ytsanyd Dynasty and Overlord Drolrevo.
I know, I'm very good at naming stuff. ;D

Regorn

The Ytsanyd Dynasty

They were loyal to the Silent King during the Secession Wars, their loyalty was second to none.

The damaged they suffer however during the sleep prevents them from remembering the C'tan they served before the uprising. That is however the only damage they have suffered.

Their Overlord, Drolrevo had commanded before the sleep that the Dynasty would destroy the Eldar and whatever of the Old Once remained once we had awaken, we would learn their own power to use against them.
When they awaken, the Overlord seems very quiet, keeping to himself mostly but no damage can be found on his body, maybe he did not take the great changes to the galaxy very good after awakening?

Drolrevo did order the capture of Orks, a good choice, they can be used both for the Silent Kings orders and to research the power of the Warp

All Glory to the Necrontyr. Glory to Ytsanyd, Victory with Drolrevo.
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Wornag (Kronnor)

More, more, more! Give us moooore! xD

Regorn

Don't worry, there are 21 different creation tables.
let's pick one at random...

Imperial Guard Regiment, the Hammer of the Emperor have arrived!

Soldiers! At the Ready! What is Your Origin and who are you?

Regiment Classification (d10)
Recruitment Criteria (d100) (at 96-100, Roll d3+1 more times :O)
Nature of Recruitment (d10)
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Lars

Classification! 4 signing in!
Criteria! 71 signing in!
Nature! 4 signing in!

(Read that in the SCV voice from SC2, please)

... I need a new d10, that one is starting to get bad.
Muzjhath got Iced by Sadok, after Marogg got Stabbed.

-The orc formerly known as Muzjhath formerly known as Marogg

Regorn

#101
4 -> Imperial Guard: A true regiment, drilled and competent in their service.  
71 -> Gangers: They fought each other in the slums, now they fight a true enemy.
4 -> Elite tithe: The best of the best of the planet were recruited for this regiment.

You served yourself on that hunk of Rock you call home! Nothing but petty territorial Wars for a little gang.
You fight for the Emperor now! You kill for the Emperor! You die for the Emperor!

You belong to the Guard now.

What is that Hunk of rock you call home again?

Regiment Homeworld
Home World (d100)
Home World Predominant Terrain (d100)
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Lars

Sleeping issues on patrol!

Homeworld: 18
Predominant Terrain: 97

To take sleeping pill or not to take sleeping pill...  :-\
Muzjhath got Iced by Sadok, after Marogg got Stabbed.

-The orc formerly known as Muzjhath formerly known as Marogg

Regorn

I should also go to bed

18 -> Hive World: No claustrophobia, excellent sense of direction? Urban combat!
97 -> Agriworld: Sturdy, hard-working types, glad to be off the farm.

You fought on a hive world that produced food?
You made vat-grown food or something!? Is that a life worth living? That's why you took up a gun and joined a little gang!?

Time for some Regiment Tactical Information.

Regiment Core Units (d100)
Specialization (d10)
Loyalty Rating (d10)
"Names does not matter, only who you are" - An old Friend from past, Thar'grash Thunderfury

Wornag (Kronnor)

Regiment Core Units -> 86
Specialization -> 5
Loyalty Rating -> 8