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Messages - Akesha

#136
Game Related / Re: Death Knight - Yes or no?
January 02, 2008, 03:11:05 AM
If Warcraft started out as Warhammer then thank the gods that it changed into something else. I will welcome Death Knights into the tribe provided that they are actually orcs. I do not think that they will break the established lore, but rather show that WoW is a setting where things actually change and evolve over time. These new Death Knight will be something that has never existed before, but how many of us have complained in the past about static worlds where nothing ever happens?

I for one, will not be tempted away from WoW by WAR. I won't repeat here the reasonsn why I dislike Warhammer so much but the fact thyat I will not be playing WAR will come as no surprise to many people. Infact my enforced 2 month exile from WoW has only made me realise how much I miss playing this game. No other MMO I have tried has been as well crafted as WoW. The controls are incredibly intuitive and it manages to create a real sense that you are controling a character which has a real physical presence in the world (even if you can run through other people). No other game has acheived this as well as WoW and I can totally understand why it is the biggest MMO out there.

I did think, before its release, that I could be tempted away by Middle Earth Online. However that game proved to be as disappointingly clunky as other MMO's I've played in the past. You never fealt that you actually were your character or that your character had any real physical existance. The next batch of MMO's on the horizon may well prove to be just as disappointing so I refuse to get excited about any of them until I actually have a go at playing them.

Of course WoW has its faults, mainly its painfully silly bits. The game which does finally lure me away will be a game which is as playable as WoW and also has a world which takes itself entirely seriously. I long for a game with no comedy goblins, steam tanks and npc's with (not very) amusing names. Right now the only possible contender is Age of Conan. It remains to be seen whether AoC delivers on the gameplay front. Until then I fully expect to still be playing WoW until well after the next expansion and beyond.
#137
Off Topic / Re: All I want for Chirstmas is?
December 19, 2007, 06:54:02 PM
I want an effing phoneline. 2 months 7 days now.  >:(
#138
Game Related / Re: The Guild Bank
December 19, 2007, 06:42:05 PM
Gharkfang has a good point. My contribution to the guild bank so far has been paying for two tabs to be open. The next tab costs 200g and I don't really want to pay 200g of anybody's money out, just because the bank is full of useless stuff nobody wants.

Please think about whether what you are depositing will really be useful to anybody. If it won't be, then it would be better to sell it and deposit the money instead.
#139
Off Topic / Re: Words of wisdom.
December 17, 2007, 01:56:18 PM
Light travels faster than sound. That's why people often appear intelligent, until you hear them speak.
#140
Off Topic / Re: Music education
December 14, 2007, 07:17:29 PM
Maths lesson .....

http://www.youtube.com/watch?v=jmW3lh7Npzg&feature=related

                                      +

http://www.youtube.com/watch?v=Uu6MDdxBork

                                      =

http://youtube.com/watch?v=-7chqPuRjOw

                                        ;D
#141
Off Topic / Re: Music education
December 13, 2007, 07:09:03 PM
Notice that I haven't posted in this thread .... um.  :-\
#142
Game Related / Re: new factions new faction armour?
December 13, 2007, 11:23:01 AM
If the factions want to try to encourage a certain look, then that's great and just the kind of injection of rp that we're looking for. However like Koz said, I wouldn't want it to detract from our overall tribal look with the wolfie heads. It should be possible though to keep the wolf heads but create a faction look with the rest of your armour.

What would be really great is if there was more to it than simply colours. The idea of Orcs all dressed in uniform doesn't sound right to me .. leave that to the humans. A better idea would be to have a visual cue that relects the character of the faction using a mixture of ideas, such as one faction might wear spikey armour, another might all dress in black. This would be harder to pull off successfully however. Give it some thought.