Orcs of the Red Blade

 

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Topics - Akesha

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1
Game Related / A Fond Farewell
« on: December 02, 2015, 12:47:05 PM »
Seeing old faces and new faces had done Akesha’s heart some good. After years in the wild, she longed for the company of her fellow orcs again. Most of all though, she longed for her clan. Her real family. They must be out there somewhere, the survivors of Clan Redblade. She and Azubal could not possibly be the only ones who had made it through the decades of conflict and, if they were out there, she would find them.

Packing her few meagre belongings, and with Magoth at her side, she sloped out of the camp in the dead of night. New adventures awaited.


So this is goodbye. I’ve been giving this a lot of thought. I’ve really enjoyed the last couple of months of being back in WoW. Orcs of the Red Blade is a fantastic guild, but it’s just not the guild for me. Ten years is a long time and things change. OotRB has evolved and changed and so have I, in different directions. The guild is amazing, the RP is amazing, but to paraphrase old Ben, this isn’t the RP I’m looking for.

Off to adventures new then. I wish you all the best. May OotRB continue to grow from strength to strength.

2
Off Topic / Hello Orcsies
« on: September 07, 2012, 12:57:19 AM »
Wowsers, it's been absolutely ages since I looked at this forum but the pangs of nostalgic orciness got the better of me.

I have to say that I am totally impressed with how things are looking. I keep hearing sad tales from WoW refugees about the sorry state of WoW rp these days, so hats off to you guys for keeping it going. I really mean that. In the time I've been gone, I've seen several rp guilds come and go. The fact that Orcs of the Red Blade is still around is something I am certain you must all be very proud of.

Anyhow, keep having fun and keep it green. I miss you guys and I miss the orcs ( but I don't miss WoW).

Regards

Akesha

3
Off Topic / SWTOR
« on: January 14, 2012, 11:40:42 AM »
Hello thar Orcs. I'm kicking around a few ideas and I need a bit of info from you lovely people to see if it would be worth pursuing.

Basically, what impact is SWTOR having on you? Have you tried it? Will you continue to play it? Perhaps you've tried it but didn't like it, or maybe you you like it and intend to subscribe? Will you play both WoW and SWTOR from now on, or do you intend to give up WoW and move over to SWTOR?

... and the most important question (and why I want to know your views), if there was a gild over on SWTOR that was a sister guild to OotRB, would you be interested in joining it? Would you still be interested if that meant you had to roll on a specific server, a particular faction and perhaps even roll particular classes, or do you think, "When I start a new game, I want to start afresh with a new guild, new people"?

I know of guilds in the past which have successfully existed in more than one game at once. However, these guilds have not usually been RP guilds. Is is possible for us to have a guild in both WoW and SWTOR and for both to be successful? I want to know your views.

Regards

Akesha

4
Odds & Ends / The Rise of Githya & The Battle of Khadur
« on: November 28, 2010, 11:48:57 AM »
The History of Clan Redblade

Mok'ra Orcs. The time has finally come to tell the story of the old Clan Redblade, This is the story of the legendary origins of the Red Blade Tribe and I hope it will inspire, interest and maybe even entertain a few of you. To save you from walls of text, I'm going to tell the tale in short and (hopefully) weekly parts.

Regards

Akesha



Part 1 – The Rise of Githya

Many, many lives ago on Dreanor, the world of our birth, there was a small but proud clan of orcs. The Ironfoot Clan they were called and in that time, their leader was Mugruk the Fat, Mugruk was a vicious orc, prone to violent rages, He was more feared than loved by his people. Yet, there was one of Mugruk's house that the people did love; a young warrior named Githya. He had a noble face and was a fine warrior, but he was perhaps a little too proud.

Now, the time came for the Ironfoot Clan to pay tribute to the Overlord of the Northern Clans. Swords, gold, luxurious furs; all were loaded onto wagons for the journey to the Overlord's Hall. A band of warriors was assembled to protect this valuable cargo and Githya, Mugruk's favourite, was made to lead them. They set off, but the wagons would never reach their destination.

In the hills north of the Ironfoot's lands, there were bandits. One sunset, as the wagons had stopped to make camp, these bandits attacked in overwhelming force. The Ironfoot warriors could not stand against such numbers and were killed, but the bandits spared the life of Githya, recognising that he was an orc of some importance. They took him prisoner and decided that they would ransom him back to his clan.

The first messenger sent by the bandits did not return. Mugruk flew into a rage on hearing his news and beheaded him on the spot. The second messenger found Mugruk in a better mood and returned to the bandits saying that Mugruk had offered a thousand pieces of gold for Githya's safe return. Mugruk expected that the riders he saw approaching his hall, some days later, would be Githya returning, but it was not. More messengers from the bandits had come and were taken to see the corpulent chieftain.

Somewhat nervously, they told him that one thousand pieces of gold was not enough and he must offer more. Mugruk went into a rage and beat his fists on his chair. The messengers were more than a little afraid, but when he calmed himself, Mugruk told them that he would offer two thousand pieces of gold. The bandits returned home with the message and their lives.

Four days later, six bandits rode up to Mugruk's hall and asked to see him. They knelt in respect before the feared chief and said that two thousand pieces of gold was not enough. They said that only five thousand pieces of gold was the equal to Githya's worth as a warrior. Mugruk was furious. He stood up and taking his chair, he smashed it into firewood and then beat the messengers to death with the legs.

Eventually he calmed and realised that he must pay or never see his favourite warrior again. So, he charged two of his soldiers with the task of taking the five thousand pieces of gold to the bandit camp. They rode north with heavy bags of coin, but when they arrived they found a strange thing indeed.

You see, these bandits had treated Githya as an honoured guest. Each evening he ate with their leader, Rorlug the Black. They would talk long into the night about battles and deeds of great heroes. When the messenger first returned with Mugruk's offer of one thousand coins, Rorlug considered this price. He thought it was not a bad offer. One thousand coins was a lot to bandits in those days, but Githya said,

“I hope you are not going to accept it.”

“What's that?” asked Rorlug. “Why should I not? It is a lot of money, more than we make in a whole summer of robbing merchants.”

“I am worth more”, said Githya. “In fact, I would take it as an insult if you thought that one thousand coins was a good price for me.”

Rorlug pondered this a while and decided to send back more messengers. They returned with an offer of two thousand gold coins. This time Rorlug was happy to accept. Two thousand coins was a fortune and the bandits would all be rich. He went to tell Githya the news.

“If two thousand coins is a fortune to you, then you are in the wrong trade”, retorted Githya.

“What trade should I be in then?” asked Rorlug, growing slightly annoyed at Githya's arrogance.

“You risk you lives for poor rewards. You're hunted and hated by all the northern clans, for the scum that you are. Now calm yourself”, said Githya, seeing Rorlug's growing anger. “Do you want riches and power? Then do what I ask.”

And so it was, that when Mugruk's soldiers rode into Rorlug's camp, they were shown into a tent to find Githya and Rorlug sitting side by side, like comrades in arms.

“You have brought our gold?” asked Githya. “Excellent. That will set us up nicely in our new trade.” He smiled broadly at Mugruk's warriors and said, “I give you a new task now. Go tell all the chiefs of the north that I, Githya, have pacified the bandits of the hills. Tell them that they are bandits no longer. We are mercenaries now … and we are for hire.”

5
Game Related / Much will be lost ...
« on: November 23, 2010, 02:18:28 PM »
I've been delaying this too long, but I'm going to grasp the nettle, as we say in the UK.

When the Shattering hits, much will be lost. Places will be destroyed or changed forever. Many people will either be killed or go missing. Some of those missing will never be found. Among them will be Akesha, daughter of Akesh the Poisoner.

When the Shattering occurs, Akesha will not be seen again, her body will never be found, but she will be presumed amongst the dead.




OOC  - I'm removing Akesha from the guild as soon as the Shattering happens and race changing her into another a character to keep my lvl 80 huntard. I hope Kozgugore doesn't spank me too much for this. The truth is that since I've returned, I've found that the guild has evolved in my absence and I feel a little lost. I think the best place for Akesha to be is in the tribe's past.

As Akesha, I still have many stories I'd like to tell and many ideas - but about the tribe's semi-mythical past. The future of the tribe does not belong to me. It belongs to all of you who are active members of this fabulous guild.

I would love to play an active part in that future, but I think the best way i can do that is as a new character. I've been planning to create a new character ever since I found out about Cataclysm, so I will be making a new orc and applying to join as a Newblood. I feel like I want to experience the Tribe as it is now from the ground up, not as an ex-leader just hanging around because they have nowhere to go.

I'm still not sure exactly what will happen to my hunter. Part of me wants to experience new avenues of RP and perhaps join a different guild. However, it will not be a case of main and alt. I'm planning on splitting my time equally between the two characters.

In the end, this might be the last of Akesha, or she may return in some form down the line. Either way, it will not be the last of me (the player). I'm looking forward to being more active in the tribe in a way that only a new character will make this possible. That is unless Koz decides to kick me for not okaying this with him first ;-)

Regards

Akesha

6
The Campfire / Heading For Home
« on: October 19, 2010, 02:28:57 PM »
Picture the scene; ice and snow and a howling wind that chills you to the very bones. Few folk would choose to live here. It is a strange place then, to find a lone orc female and her black-furred wolf companion. Stranger still that she should be marching through the deep drifts, almost up to her slender waist, talking aloud in a most un-orclike fashion.

“A plague on this hole, Magoth”, says she. Magoth being said wolf. “What should I care now if the humans or anyone else want to claim this wasteland?”

The wolf, Magoth grumbles as if in answer.

“Yes, you are right”, says the orc to the wolf. “I am tired of fighting my way over demon infested, broken rocks that claim to have once been a world. I am tired of fighting over snow and forest fit only for bears to defecate in.”

She grabs the wolf by its ears and shakes it like the oldest of friends. Looking deep into its eyes she grins a toothy grin and says, “Hear me! Talking like an old hag who has seen too much, and me having  only twenty five winters behind me. You and I have forgotten how to have fun Magoth. Personally I blame you. Time we went home.” She pauses for a moment, “Orgrimmar is that way I think.”

And with those words hanging in the frosted air, Akesha turned south.

7
Odds & Ends / Song of the Redblades
« on: November 13, 2009, 11:17:23 PM »
In the Meadhall of the Redblades, the Saga of the Clan's history was sung to pass the dark winter nights. The words of the tale were well known to all, but the orcs never tired of hearing the deeds of their famous ancestors.

Picture now the scene, as the snow falls outside in the darkness and the warriors of the Clan rest on benches round the great fire, their bellies filled with fresh meat and ale. One old orc stands and addresses the gathered throng ...



Part 1 -  The Rise of the Redblade

Harken all and hear the tale
Of the founding of our Clan,
Foremost and fiercest of the Orcs of the forests.
Many are the heroes who walked the world in those days,
And Father Githya was greatest amongst them.

Stone-hearted, steel-handed, red-bladed,
In southern, green grasslands was he sired.
Got in a time of war, mail clad with bright shield and keen sword
He strode the field of battle and reddened his blade with
The felling of each foe.

His deeds won the willing allegiance of his warriors
Until full five thousand flocked under his banner.
The Chieftains of the plains paid him tribute;
Arms and gold and girdles of iron,
Shields and spears and steel-banded helms.

Yet the hearts of the Chieftains were filled with fear.
Redblade they named him, Warcrow and Widowmaker.
Fierce chieftain who's warband froze the hearts of friend and foe.
His fame grown too great, they drove him from their lands.
Tribute turned to treachery and to exile.

Far to the frozen north, to the darkling forests he was forced.
Githya and his warband, full five thousand strong
Found new lands where they would would father famous off-spring.
Clan Redblade they were named,
And songs would be sung of the sons these mighty Orcs sired.

~ Azubal the Lost

8
Game Related / The End of Akesha
« on: October 24, 2009, 04:01:55 PM »
I've been giving this quite a bit of thought over the last couple of days. It's years ago now that I created a little female orc rogue with the sole purpose of checking out the new rp-pvp server. I never intended her to found a guild or become the Matriarch of the Tribe, but I'm so glad that I did. However, there are a few things I have realised;

- Coming back to WoW for these last few days, has felt like coming home. Whatever the future of MMO's brings (and I still intend to try out SWTOR) I'm pretty sure that this time I'm back to stay. If that means that I'll end up playing two MMO's at once, then that is good too.

- Kozgugore is a great leader for the guild and is doing a far better job than I ever did.

- It would be fun to experience the Redblades as an ordinary member and also fun to play a new character. I played Akesha for a very long time and although it is great to be back in the game, I'm really not sure how to continue her story or develop her character any further.

- I really can't be arsed to roll a new character and level up to the WotLK content from scratch. I've only played a fraction of the WotLK content so far, but everything else, I have done before.

So, I've decided to say goodbye to Akesha permanently and go for a character recustomisation. I haven't decided yet how to do this IC, but I won't go ahead until I have.

One thing I would like to do, now that I'm back, is further develop the pre-horde background of the old Clan Red Blade. With this in mind, I am seriously thinking about turning Akesha into Azubal, a minor character that has always been a part of her background as the only other known survivor of her old clan. I am hoping that I will be able to rejoin the guild IC as Azubal and so begin afresh with new stories and new character development. My hope is that I can develop the backstory of the guild more, without stepping all over the IC stuff that is going on right now.

I'd be interested to hear what people think of this idea.

Regards,

Akesha

9
The Campfire / The Truth about Akesha
« on: December 17, 2008, 10:45:44 PM »
This is Akesha's story as told by Azubal, the only orc who knows the full truth about her beginning ... and her end.


The time is at hand when the truth can be told. Some of Akesha's life is already known. Some of what I shall write here has been told before, but many details I shall now tell for the first time.

At times like a trickster, at times like a sage, Akesha was an orc who knew secrets and saw forbidden places. She was born out of murder and betrayal, yet came from the noblest of bloodlines. The daughter of a king who stole his throne, she became the lowest of all but then rose to be the leader of a tribe. She sought to bring alive the past and in the end it was the past which destroyed her.

These are the words of Azubal, last of her kin. I who was with her from her birth until she left this world, shall now set down these words for all to read. It is I must tell the tale of her short life, for it is only I who can.




Chapter 1 - Death and Birth.


Born in blood. The story of her birth has been told elsewhere, yet I shall repeat it here, for there are details known only to those few of us who witnessed it. Her father was Akesh, called the poisoner. Akesh was the last Chieftain of Clan Redblade and it was he who led those orcs to drink of the demon's blood and join the Old Horde. A terrifying orc he was. Silent for the most part, a thinker, a philosopher, but when provoked his anger was like a storm and lightning followed him.

Akesh had murdered the old chieftain and now ruled the Redblades through fear and by the strength of his warriors. Some said that he was possessed by a demon spirit. If that were true, then does that make Akesha an pure blooded orc, or part demon? Whatever the truth of it, I was there on the night she was born. I witnessed the storm that battled the mountain peaks that night and the lightning bolt that rent the sky at the moment she came crying into the world. Her mother did not survive.

This was a time of war. The Old Horde had invaded Azeroth and the Redblades fought under Akesh's banner, driven onward by the whips of his demon masters. There was scarcely ever time to wash away the blood of the fallen, before we were once more waist deep in our slaughtered enemies. It was in these days and less than two years after Akesha's birth that a conspiracy was hatched.

In the time since he became chieftain, Akesh had, one by one, done away with the elders of the Clan. It began with those openly opposed to his rule, then those orcs who he regarded as a potential threat started to disappear. In the end all it took was one wrong look, one misjudged word and the offending orc was taken away and executed within the minute. Only three of the elders remained, Ghash son of Groff, Thark Blackfoot and I. In a deep cave, far from the ears and eyes of Akesh's spies we met and made our plans. Thark spoke thus;

'Too long have we suffered this tyrant's rule.' He spoke slowly, measuring every word. 'We must end it for if we do not, then who will dare to stand against Akesh?'

'We lost his trust long ago', said Ghash. 'How shall we get close enough to him to perform the deed? He is watched and guarded day and night by hand-picked warriors.'

'Yet his warriors are of the darkest and foulest character themselves', said Thark. 'I would bet my life that they could be bought for the right price.'

I knew that they spoke the truth. Each time that Akesh had removed an elder, he had seized all of their wealth and possessions and in turn had lavished these same as gifts upon those who remained, in an attempt to secure their loyalty. As the number of remaining elders had diminished, those who remained had grown richer until we last three had become powerful indeed. Yet this wealth had tipped the balance. It had turned us from bought subjects, to a new threat to Akesh's rule. I considered their words for a long time before I spoke.

'Deal with his guards and I shall deal with Akesh,' I said.

So four nights later I found Akesh alone. Some of his guards had been bought off with gold, some had been lured away with ale and whores. Each had their price and those who had no price had been drugged or murdered or assaulted and bound. Akesh was alone and asleep. I crept into his tent on the battlefield and without hesitation, without a thought, I opened his throat and watched his lifeblood drain away. I became the murderer of a murderer. A tyrant killer.

When Akesh was discovered, the Clan fell into disarray. Fighting broke out at once, as some of his guards tried to take power for themselves. Ghash rallied his own loyal warriors around him and they battled against Akesh's supporters. Many orcs died that day and Ghash himself was cut down. In this chaos, Thark took power for himself and ruled the Clan for two glorious days. On the third the demons came. They had heard of Akesh's fall and came to put down the rebellion before it spread to other parts of the Horde. The demons slaughtered Thark and his orcs, before breaking apart the Clan. Each orc that they allowed to live was sent to a different part of the army of the Horde. Clan Redblade was no more. We had freed it from tyranny by causing its destruction.

For my part, I escaped and fled into the wilds. It may sound like cowardice to some, that I did not stay and fight, but my thoughts were not for myself. I took with me two orclings, Akesha and Shuska, her half-sister by another of Akesh's wives. Far from the Horde I hoped to save their lives, so that one day Clan Redblade could be reborn and its noble bloodline restored.

To be continued ...

10
Game Related / Nnnnghh! Too .... hard ... to ... resist!
« on: November 12, 2008, 03:14:26 PM »
Dammit! With the release of WotLK upon us, I find myself reinstalling WoW (took a full day to patch it up to date) and reactivating my account.

Anyhoo, if you happen to bump into Akesha ... give her a cheery wave.  ;D

11
Off Topic / Today's pointless question .....
« on: April 18, 2008, 10:21:57 PM »
...is;

Why is it that in all MMO's, you have to reach a certain level (and thus be some kind of mighty hero) to be able to ride a horse, whereas in real life horses are often ridden by 10 year old girls?

Discuss.

12
Game Related / Hello from afk-land
« on: March 12, 2008, 12:40:17 AM »
Well, I've given it a couple of days to let the dust settle. No doubt most of you know by now that I've left the tribe and left WoW for good.

There is no single reason why I decided to leave. Running a guild takes a huge amount of time and brings with it a lot of stress and pressure. As long as you are still having fun, then the stress and pressure adds to the game. One person can only really do a good job of this for so long, however. Personally I think I stopped doing a really good job some time ago. It's time for somebody else to take up the role and I know that Kozgugore will do a fantastic job.

It is also high time for me to get my real life back in order. Back when I was creating OotRB I was going through a difficult time. Throwing myself whole heartedly into the game was a real escape and helped to keep me sane. Now, I'm glad to say, my rl is fine and I'm now leaving my pc behind to go and explore afk-land again, meet new people and experience new things. I don't think I'll ever play another game as much as I played WoW, but I don't regret the last few years. I'll probably end up playing Age of Conan, but I intend to be one of those casual types, who plays like, once per week.

I couldn't possibly thank everyone who helped make OotRB such a success. The edited list would include people like Taktar, Madwulf, Kad, Rehbande, Vargukha, Oznack, Dogar, Azuril, Claws, Vlog and Kozgugore, but everyone who has ever attended an event or posted on the forum has played their part.

I'll take with me a lot of good memories. I'm optomistic that the next chapter of my life will bring new challenges and new rewards. I also leave knowing that you are all in good hands ... and when the day finally comes that each of you still there decides to leave, you'll leave with just as many happy memories as I do now.

Take care all of you. I'll keep popping by the forum to annoy you with my taste in music or to write another story.

Now, stop wasting your time reading this, and go kill some dorfs!

Akesha  ;)

13
Event Planning / Om'Riggor ((Hammerfall 20:00))
« on: February 13, 2008, 10:28:28 AM »
In past times, the Om'Riggor was a rite of passage for the orcs. When an orc came of age, he would be sent into the wilds alone, without armour, without weapons. There he would prove his worth by hunting and killing a wild talbuk.

It is long past time that this ritual was revived ... but the world has changed and the old rites must change also....



Orc, the time has come for the first brave orcs to enter the Nag Ogar. Those who feel themselves strong enough are called to gather at Hammerfall at the eighth hour of the evening.

From amongst the orcs who come, I shall choose those I think most worthy to undergo the trial. They shall be stripped of their armour and armed only with a dagger or their bare hands, they shall be taken out into the hills of Arathi to stalk and kill one of the beasts that dwell there.

May the spirits guide you.

14
The Campfire / The Varog Gor
« on: February 02, 2008, 04:07:21 PM »


The line of Kraag ended when the last of his kin, Gruthgar the Ragged, died without an heir. The elders of the Clan gathered and consulted the Thur Ruk oracles to ask the spirits of the ancestors who should lead them now. The oracles named Mruthgor, a shaman of the tribe who had been one of the old Chieftain's most trusted elders and so he became chieftain and a new dynasty began. Mruthgor was the first of the Shaman-kings and each of his successors was in their turn a powerful spiritwalker.

It was in the reign of Mruthgor that the cult of the wolf came into being. These orcs began to sacrifice to the spirit of the Wolfking. They called on the Wolfking to grant them strength in battle and to steal away the hearts of their enemies. These orcs gained a reputation as berserkers, fierce fighters and ravagers. Some said that they would enter a trance before battle and that the spirit of the wolf would take over their bodies, transforming them into half-orc, half-beast warriors. They became known as the Wolf Claws, the Varog Gor in the language of the Redblades.

The Varog Gor's fearsome reputation was matched only by their terrible appearance. These berserk orcs would wear armour adorned with spikes and claws, long cloaks of thick leather or fur and on their heads they wore masks shaped like the heads of ravening wolves. Some would train mountain wargs to fight beside them and it was even said that some could take on the shapes of wolves and would run along with their brethren growling and howling like beasts.

Mruthgor encouraged this new cult and made the Varog Gor the heart of his army. The orcs of the clan began to regard them with a mixture of great respect and more than a little fear. Warriors of the Nag Ogar would compete for the honour of being chosen by the Varog Gor to join their pack, but the Varog Gor would only choose a few to join them. It was not enough to be the strongest or bravest, the Varog Gor chose only those with the right character, the right kind of spirit to become one with the wolf.

15
The Campfire / The Nag Ogar
« on: January 29, 2008, 11:45:08 PM »



Long ago, in the days of the Wolfking, the orcs of Clan Redblade settled in the lands to the far north of Draenor. In the wooded valleys nestled between snowy peaks, they gave up their old lives as mercenaries and became hunters and farmers. Peace reigned and yet the threat of war was ever present.

The Wolfking knew that the clan needed a strong army to defend its lands. So, Kraag built a Greathall in then centre of their village. He selected the strongest and most loyal of the orcs to dwell there with him as a part of his household. These orcs became as brothers and sisters to him. They ate at his table, they trained together with axe, shield and bow. They became known as the Iron Warriors, the Nag Ogar, in the ancient tongue of that land.

Over the years of Clan Redblade, the Nag Ogar came to be respected above other orcs. For all orcs are warriors at heart, but few were more loyal or more brave than the Nag Ogar. Many were the tales of their battles and their victories. Orc children learned the names of great heroes of the Nag Ogar at their father's knee and each hoped to prove worthy to dwell in the Wolfking's hall when their time came.

The Clan Redblade is long gone now, swept away in the tide of the Legion and the Nag Ogar is forgotten by all save a few. Yet the ideals that united these orcs remain. A pride in their clan and a respect for the warrior that each orc carries in his heart. Perhaps one day the Nag Ogar shall once again mount their wolves and ride to battle in defence of hearth and clan ... and orc children will again learn the names of great heroes who fought as brothers and placed honour above all things.

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