Orcs of the Red Blade

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Messages - Izeira

#1
Game Related / Re: The Going Away / AFK Thread
December 19, 2016, 04:34:17 PM
Hi so as you lot might of notice I'm not on a lot if at all, mainly due to getting into other games and mainly since I do not feel like playing Izeira much, I don't feel she's develop much as a character and most events I show up on her I tend to spend sitting in the background.

As such I'll be leaving the guild as her and rerolling her into a new character, maybe I'll show up again as another orc or maybe I'll retire full time from roleplaying don't know yet.

But even still I have enjoyed this guild and the people in it, wishing you all best and hope to see you lot another time. Goodbye.
#2
Game Related / An Alternative Warrior Order Hall
September 07, 2016, 02:49:05 AM
So many of us warriors dislike the current Order Hall we have, not because the idea is bad, but because all it has storywise is just FUCKING VYRKUL. So seeing as Blizzard scraped the original idea that we would be the leaders of the living Valarjar and had us gather the greatest warriors of Azeroth in the Halls I came up with another idea of what I would've made the Warrior Order Hall.

The Renewed offence

We begin as always in Dalaran when a hooded messenger arrives telling us that Danath Trollbane or Saurfang depending on your faction is gathering a small force of warriors to assault the Broken shores to avenge those who fell during the last battle of the Broken Shore. When you enter Krasus’ Landing you see warrior trainers you’ve met before, soldiers of either the Horde or Alliance again depending on who you serve and mercenaries hired to bolster their forces. At first you attempt to talk down these old veterans but both are convinced that this is something they must do and in the end you end up joining them.

These old dogs of war give a rousing speak to their forces letting them know that even if they fall they will ensure their names will be the thing that sends demons screaming in fear, the men cheer before you fly down once more onto the Broken Shore and once more into the fray.

At first the battle goes well, you are pushing back the demons you encounter, including Felguards, inquisitors and finally a Pit Lord before you encounter your rival a powerful Wrathguard general named Bhaal who has lured you into an ambush along with the other force of either Horde or Alliance just as you are about the face certain death the hooded figure teleports in, with Khadgar and Kalecgos bringing with them the Focusing Iris with it Khadgar and Kalec have enough power to teleport both forces to safety.

An order restored

Your forces are teleported not to Dalaran as you expected but to a large keep not human or orcish but almost...Elvish. The hooded figure reveals himself as Jarod Shadowsong, who has brought your forces here for a reason he intend to see the Rooksguard restored and his former lord’s hold will provide them with the perfect base of operation. At first Danath and Saurfang assume Jarod to take command of this new Rooksguard but he says no, while he intend to help, he has no desire to lead again but he has found someone he believes is the best suited for the job, they all of them turn to you.

But your opposing faction is unconvinced that you  have what it takes to lead a force of both the Alliance and Horde. Danath feel that trusting a member of the Horde to lead is asking for betrayal while Saurfang does not trust your skill in leading a horde force, so they decide the best way to prove yourself...is to defeat them in single combat.

Naturally fighting these titans of the battlefield is no easy job but it’s what you are going to have to do if you want to in charge. After a legendary battle you are victorious and all acknowledge you as Captain of the Rooksguard and now...Lord(or Lady) of Black Rook Hold.

After this Jerod belives that to get others to come to the Hold and join they need to find you a weapon to serve as a symbol of your might, this is were we link up with the original questlines for the Artifacts only Khadgar is still around setting up a portal to Dalaran, who is nice enough to send you to the location of the artifact. Some alternations would be needed with the Scale of the Earth-Warder (Maybe have Wrathion help you instead of random Vyrkul #641) but after returning they Hold is shaping up, the couryard has trainers preparing the new recruits, engineers are building siege weapons in case the Legion attempt to assault your Order Hall and peons and peasants work repair this long deserted castle, in the center of the Hold your war council awaits, Jerod serves as your advisor and second in command both Danath and Saurfang are also there to serve as your commanders in the field. Between them is a large circular table with maps of all the continents of Azeroth as well as a detailed map of the Broken Isles, you now begin your quest to find the Pillars of Creation and turn back the Burning Legion.

And that’s the bascily idea of what I would of made in place of the Halls of Valor if I could make the Order Hall, naturally I know it too late for Blizzard to change anything and that moving the hall to Black Rook Hold would mean changing the storyline that’s currently there but again this is just my idea of what I’d rather have INSTEAD OF FUCKING VYRKUL! But let me know what you think. Is it a good change? Bad change? Needs more gnomes? Please let me know, and if you’d like to see my ideas for different Champions and troops let me know as well.
#3
Game Related / Re: Suggestions and Feedback
January 31, 2016, 04:53:38 PM
I find myself agreeing with Mozrogg, Vanara and Krogon, I mean I still play WoW and as Horde, but I find myself more focusing on my alts than Izeria because of how things are right now.
#4
Game Related / Re: Suggestions and Feedback
December 13, 2015, 06:34:30 PM
For the most part I agree with Krogon's post here, and I have my own problems with the guild at the moment. Mainly that during most casual events we do have like campfires or tavern meet ups. Mostly everyone seem to already have their own group to be in and mainly just stay with their mates, so people like me tend to just end up sitting there with no one really to talk to. Same with large events when we get a large group of orcs together with so many it tend to be easy to end up going with the flow and be on auto-pilot while the event plays out because of this being on Izeria feel rather dull for me, I can't seem to find a way to help move her character forward or get her more involved in the guild, plus as Krogon said. We tend to be in far off places like on top of a mountain away from other people to roleplay with, so if I log on and no orcs are about...Not much else to do but LFR, Garrison and no RP.
#5
The Campfire / Re: [story] Darkness
June 02, 2014, 10:54:10 PM
An interesting story, and rather similiar to the Dark Knight the more I think of it, should have this playing as it's theme https://www.youtube.com/watch?v=oIfk5-8oy_o
#6
The Campfire / A letter left with a blade
August 06, 2011, 01:57:31 AM
Cheiftan

I have had time to consider my resent actions during the campaign and my interaction with the Tribe. I feel I am no longer safe around the tribe, that I might even strike at my own Tribesmen in simple anger or our allies. Because of this I am leaving the Tribe, to return to the homeworld. I leave you Death's honour as I feel I have shamed myself and my master and am no longer worthy of wielding it.

Mazzy...Highblade

I said many things to you when we last spoke, all of it harsh and untrue, you still hold a place in my heart even as this pain eat at it, for this I am sorry. I hope that when I return I will be a better orc...and that my child will be able to look on me with pride.

Strength and honour orcs, untill we meet again.
#7
Game Related / Re: The Going Away / AFK Thread
July 04, 2011, 05:40:12 PM
Always up to try something new, never seen what a Rated BG might be like.
#8
Off Topic / A D&D Game
January 04, 2011, 08:22:15 PM
So the topic has come up in Chat from time to time, so I am just making a post here to see if anyone would really be interested in getting a game started. What kind of setting and edition we use depend on who we get in I guess.
#9
Game Related / The House of Silvermane
December 05, 2010, 09:32:43 PM
The House of Silvermane is a planned Worgen guild with non worgens members. We hope to bring the Alliance new Rp rather than the dime a dozen military guilds that overrun the Alliance.

We are a family ofnobles whom see the curse as a blessing rather than a evil affection, the officers serve as family members while having other worgens as well as non worgens as our servants or mercenary in our pay.

The main goal of the House is to destroy the Forsaken and the retake of Gilneas

I was hoping that maybe orcs here who'd were interested in trying out Worgen would be willing to join us. We need more worgen to become members of the noble family, so far we have alot of servents.