Orcs of the Red Blade

Discussion => Game Related => Topic started by: Oguur on July 08, 2014, 08:08:48 PM

Title: Warlords of Draenor Beta
Post by: Oguur on July 08, 2014, 08:08:48 PM
So, I managed to get into beta. Anything you want me to test or look at, ask me here and I'll do my best. If you don't want any spoilers, you might want to stay clear of this topic, as I will not filter what I post here. What you ask for, you shall recieve!

Turns out I can create 90 characters, but not copy my own. So I will start quest testing too!

TODO; things to check:


DONE:

Title: Re: Warlords of Draenor Beta
Post by: Nograx on July 08, 2014, 10:44:46 PM
I am actually interested in anything regarding the Iron-March. Of what forces does it consist, what is their purpose and so on.

Not to mention the stance of the Horde camp in the Blasted Lands and how the orcs of the Blackrock, if there are anyones left, are interacting with those guys.

On a gameplay note I would like to know if the blasted monks got a mobility nerf :P
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 09, 2014, 04:24:15 AM
I can start checking on mobility for monks, but I don't think they did... EU are currently not able to copy characters right now, so I can't do questing so well (would start from level 1 q.q), but when that opens I will check it out. I'm on the lvl 100 "pvp" realm right now for checking things.
Title: Re: Warlords of Draenor Beta
Post by: Therak on July 09, 2014, 07:18:28 AM
My biggest curiosity is actually if rogues will have the same survivability and sustainability troubles when levelling as they've had in most expansions.
But since you can't copy characters it's not easy to answer I guess!
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 09, 2014, 04:10:06 PM
I'll try leveling my 90 rogue too when I can copy characters!
Title: Re: Warlords of Draenor Beta
Post by: Rashka on July 09, 2014, 06:47:26 PM
Yes. Make a human female. Get a hat. Now.. Tell me. DOES THE HAIR SHOW?! Cuz if it doesn't I'm gonna file a very angry report to blizzard. D:
Title: Re: Warlords of Draenor Beta
Post by: Okiba on July 09, 2014, 07:08:35 PM
Any information on the Blademasters (burning blade) village in nagrand would be appreciated!
Title: Re: Warlords of Draenor Beta
Post by: Gashuk on July 09, 2014, 08:52:55 PM
Warlocks!!! I don't know if I am alone with this but I feel there has been a distinct lack of information on Warlocks, how does the new perma Doomguard/Infernal work with GoSac being one major thing I can't find anything on!!! Would appreciate any info.
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 10, 2014, 01:20:45 AM
Quote from: Gashuk Soulfury on July 09, 2014, 08:52:55 PM
Warlocks!!! I don't know if I am alone with this but I feel there has been a distinct lack of information on Warlocks, how does the new perma Doomguard/Infernal work with GoSac being one major thing I can't find anything on!!! Would appreciate any info.

I think you're not supposed to sac your perma doomguard/infernal. I think I saw some post on it somewhere. Same thing as you shouldn't use Spirit Bond and Lone Wolf works for hunters. But I will check out how it works for you. Anything more?
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 10, 2014, 02:25:51 AM
Quote from: Rashka on July 09, 2014, 06:47:26 PM
Yes. Make a human female. Get a hat. Now.. Tell me. DOES THE HAIR SHOW?! Cuz if it doesn't I'm gonna file a very angry report to blizzard. D:
Image is superbig. cba resize
Spoiler: show

(http://i.imgur.com/gJK6vIY.jpg)
(http://i.imgur.com/RpXEWv4.jpg)
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 10, 2014, 02:52:53 AM
Quote from: Gashuk Soulfury on July 09, 2014, 08:52:55 PM
Warlocks!!! I don't know if I am alone with this but I feel there has been a distinct lack of information on Warlocks, how does the new perma Doomguard/Infernal work with GoSac being one major thing I can't find anything on!!! Would appreciate any info.

Doomguard: Summoning a doomguard, you can not "Command Demon" it to do anything. It have a doombolt that it will chaincast against enemies. It doesn't run out of fel energy doing so. Sacrefising it give you the exact same buff as any other demon, but none of its (one) ability.

Infernal: Infernals have no ability. The immolation aura always ticks, and currently doesn't put you in combat even if it damages something. I reported that as a bug. The melee damage is much less then the pulsing AoE. Sacrefising it does the same as the doomguard, you get the buff but no new spell.

With the talent, none of the summons got a CD. The game tracks the CD "under the hood" so you can change to and from it and any potential CD on your infernal/doomguard summon will still be there.




Title: Re: Warlords of Draenor Beta
Post by: Gashuk on July 10, 2014, 04:44:48 PM
That's pretty lame, thanks for looking! Just a good job I went Affli and will be tasting the sweet powah of Soulburn:Haunt ;D
Title: Re: Warlords of Draenor Beta
Post by: Grekthar on July 10, 2014, 05:27:37 PM
Just Garrison stuff for me, like what do the buildings all look like etc. Oh and if you've spotted any particularly nice spots for us to all camp out at :)
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 10, 2014, 06:28:58 PM
Quote from: Nograx on July 08, 2014, 10:44:46 PM
monks mobility

Quick check seem to have them at largely unchanged mobility as before. There are a couple of new additions though. Fists Of Fury can be glyphed to be usable while moving (but then it thankfully doesn't stun), there is Glyph of Freedom Roll that dispel all snares on you then used, and Glyph of Victory Roll that adds a charge of roll when you kill an enemy that grant experience or honor. The roll glyphs are exclusive, so you have to pick which one you want though.

Note that I do not play a 90 monk on live, so I may have missed something for them. But Roll and Flying Serpent Kick is unchanged atleast, as far as I can tell.
Title: Re: Warlords of Draenor Beta
Post by: Rashka on July 10, 2014, 06:53:18 PM
Brb gonna sue blizzard. ;_; I had really hoped they would fix that.. meh! And then just curious question. Is there any female orc faces with another eye color?
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 10, 2014, 09:07:13 PM
Quote from: Therak on July 09, 2014, 07:18:28 AM
My biggest curiosity is actually if rogues will have the same survivability and sustainability troubles when levelling as they've had in most expansions.
But since you can't copy characters it's not easy to answer I guess!

I had a rogue leveling ahead of me. With the starter gear (item lvl 500 greens with rare weapons), there was no sustainability problems reported so far.
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 10, 2014, 09:09:53 PM
Quote from: Nograx on July 08, 2014, 10:44:46 PM
Not to mention the stance of the Horde camp in the Blasted Lands and how the orcs of the Blackrock, if there are anyones left, are interacting with those guys.

The camp in Blasted Lands appear completely unchanged. I don't think there's been any changes to the "old" world.

There is a WoD dungeon for UBRS though. I've not played it yet.
Title: Re: Warlords of Draenor Beta
Post by: Oguur on July 11, 2014, 02:22:52 AM
Here's the first part of the story that you encounter as you go through the dark (red) portal

Spoiler: show
You first encounter the heroes and a vanguard defending the portal from the Iron Horde. The main characters that we will follow are Khadgar, Thrall, Cordona Felsong, Vindicator Maraad, Lady Liadrin, Hansel Heavyhands, Olin Umberhide, Ariok, Qiana Moonshadow and Thaelin Darkanvil.

The first task is to find out what is going on so you can shut down the portal. On one of the orcs you find a Warsong Missive from Grommash. It turns out that the Warsong are protecting the Shadow Coincil and Gul'dan, whos fel magic they use to fuel the portal. You head over to two spires and destroy two relics, which have hold Cho'gall and Theron'gor captive, not at all pleased to be used by the warsong. They also reveal that Gul'dan powers the portal. The warsong are channeling the spirits of slain prisoners through his body.
[spoiler](http://i.imgur.com/3jHQIQN.jpg?3)

To stop this, you need to destroy the relics that hold Gul'dan captive, and free him. When you do so he tells you to hurry back to help my dwindling armies, and that there will be time for regret later. He concludes that we will meet again.

With the Dark Portal closed, you return to make a hasty retreat with the heroes, as the vanguard hold the forces back for as long as they can. Your new mission is simple: Stay alive. The next set of quests takes part in the Tanaan Jungle.
Spoiler: show
(http://i.imgur.com/FzW95T0.jpg?4)

[/spoiler]
I have more, but this will have to do atm.
Title: Re: Warlords of Draenor Beta
Post by: Grekthar on September 16, 2014, 04:18:21 PM
Just went through some stuff on my draenei shammy in Shadowmoon. Some interesting things about the void magic that the Shadowmoon orcs are using...

It's literally their own ancestors they are twisting and binding to their will using shadow magic that we are fighting in Warlords...