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Topics - Okiba

#21
Within the crisp, thick paper of this envelope, once the red wax of the seal is broken, is a letter. Upon it in fine italic script is written the following...

Quote
The Written Will of Krogon Devilstep

If you are reading this. Then what I prepared this document for has come to pass. Since the Kosh'harg well over a year gone, and with my time spent captive to the Dark shaman, I have had much time to consider what is to come.

I do not fear death. Nor should any of you. Prophecy is a murky, complicated thing, and I chose not to let it dog my twilight hours. I hope I died in some way befitting this tribe and its legacy. Though I cannot decide where I am burned or how my pyre is risen, I would ask that my ashes not be scattered on this Draenor. Rather, throw them to the winds of our home, our real home of Durotar above razor hill. My fondest memories are of you all around the tree above the town. I would be honoured if I could be set free there when, not if, you return.

I have done many things in my life, that I regret, However... I can say with resolute certainty, the greatest honour of my life is that in the winter of my days, I ran with wolves.

For the Blood of the tribe, my brothers, my sisters, my family.



My Belongings

Of what I owned in life, I give now to my kin in death, let these objects pass to those that I decree so that they may benefit.

To Sadok Sharptongue, I give what funds I possess. Upon news of my demise, what assets I own will be made ready for you to use as and how you see fit, for yourself or the pack..

To Trakmar Beastbane, I give my Garn wolf if it yet lives. J'ror is young, but strong. He will no doubt serve you longer than I. Should you feel it wiser, set him free once more in Frostfire, the choice is yours and I trust you in this.

To my Blood brother Rargnasha Bloodmark, I give one of my swords. It wouldn't burn on a pyre anyway, too dam well made. May it be ornament or tool of war, let it be something of me given to you.

The second of my two swords, I give to Kozgugore Feraleye. I swore to you once that It belonged to you, and I would serve in this life or the next. let it be a token of that loyalty, or a fine wall decoration my wolfking.

To Therak Duskstalker, though we in the end did not see eye to eye, I give you one of my Gronn bone daggers, the blade made of Adamantite. May it cut your enemies deep.

To Kargnar Bloodpaw, I give my banner. It will no doubt be wrapped about my waist, fly our tribes colours proudly.

To Groshnok Gorewrath, I give my main dagger. Forged of adamantite with a gronn bone handle. No doubt you'l do plenty of good 'cutting' with it.

To Gridish Rimeweaver, I give my wyvern daggers from the challenge. Six in total, let them be a fine reminder that cunning is a trait to be valued, one I believe you and I share.

To Mokh'tar Axenheart, I give my smithing tools. A Dark Iron hammer among them. Craft perfection, solid and sharp.

To Rhonya Steelheart, I give my satchel pack. within you will find my survival tools, medical box and general belongings. May you make good use of all that is contained within.

To Srelok Grimtide I gift my prayer beads. May they guide and aid you with the spirits, and shield you from the worst of them.

To my nephew Kaang, should you ever come across him, I give my black war gear. I trust in his new trade it will be of use to him, wrapped among a panthers fur it is with the tribes stores.

My daughter, you have all you need. The knowledge that your mother and father loved you.

Anything else, you may do with as you see fit.

And with that, I have little else to give of worth or note. Though of my Wolf mask, keep it upon my head. A wolf should not be without his face for his pyre. And the Axe I forged as Nag'ogar, that too... Never know which spirit I may need to whack into shape in the next life.

Strength, Cunning, Wisdom. For the blood of the tribe.

Signed,
Krogon Devilstep


#22
Red Blade Records / Krogon Devilstep
April 24, 2015, 04:44:22 PM

Quote
"Ours is the most important of charges, a ward we must protect with our lives at all costs. To Safe-guard against corruption and evil of the likes once wrought upon us by the Warlocks and accursed Fel. We perform this without mercy, We do this without thanks or reward, We do this Until our last breath" - Akinos Steelclaw, Blademaster

Name: Krogon Devilstep
Alias: Aka'oni (Red Devil, To the Darkspear), Uch-hera-taw (Green eyes, to Tauren), Nogork, Render/The Render
Rank: Nag'ogar

Age: 61
Gender: Male
Race: Orc
Clan: Burning Blade
Class: Blademaster (Rogue)
Alignment: Chaotic Good

Family: Shazula (Daughter), Kaang (Nephew), Rargnasha Bloodmark (Blood Brother), Tro'gon (Brother - Deceased), Bor'la, (Mate - Deceased).
Known Friends: Tribe Red Blade, The Darkspear Elders, Burning Blade Clan, The Frostwolves.
Known Enemies: Luk Vileclaw, Warlocks of the Azeroth shadow council, Dark Shaman, Grim Stonepaw.

Appearance:
Krogon is an Orc of many years and ritualistic habbit, As such he stands with good posture despite lacking any great height. His Body has numerous small and great scars that he displays openly on his bare chest and the rest of his body. His Face sports a short, neat, grey beard crowned with a scarred head he keeps shaved. Both His eyes are a Sharp Emerald green which inspect and pierce through even the most mundane of things and situations.

His Raiment includes, like all Red Blades, A Wolf mask first and Foremost. He will often wear the traditional Blademaster Pants with armoured plates on the outside of the Thighs. He is also never seen without his Red Waist-wrap, the symbol of the blademasters... A horde banner folded and wrapped about his waist, within this sit many of his combat tools and 'tricks'. At each hip he has his two hand made Deadly Adamantite Katana, and one Dagger of the same craft.

Personality:
Krogon is an extremely unpredictable and Complicated Orc, To some he is deeply loyal and honest, To others he is Disloyal, mischievious and deceitful. The Truth is he is both, when and as required. Krogon follows a strict set of personal rules, Ethics and a sacred code that often causes him to have a great deal of internal conflict when presented with hard moral choices and situations.

When his Ethics and Code are stripped away, Krogon is an Orc of Experience, patience and devilish Cunning. He enjoys riddles, puzzles, solving problems and learning new concepts. When presented with a challenge, he preffers to employ stealth and deception over Brute strength, be it in war or simply engaging in a battle of wits. Both unconventional, and innovative, Krogon takes a small levy of enjoyment from using Fear and confusion to win his battles.

In more Relaxed settings such as the tavern or with tribe red blade around the fires, He is quiet, calm and collected. Difficult to read, or predict unlike his younger self. The alloy of his personality has been forged from the ores of his Youth, a young Orc who was once impulsive, Brash, arrogant, brutal and passionate. These rarely, but still do, show underneath the discipline of his elder years.

History:
Krogon was born among the frostwolves on draenor some years before the rise of the horde. When the warlocks did at last rise, and the dark portal opened he travelled to the new world with his mate 'Borla', full of Blood rage and the demons fire in his veins, quickly joining the burning blade clan. Serving through the first, and second wars until the defeat at blackrock, Krogon spent 15 years caged and unable to stand in his 'box of solitude' at hammerfall internment camp. This is also when he was separated from his mate, who was heavily pregnant and never seen again as females and pups were force marched to unknown places.

When Thrall, Son of Durotan and Ogrim Doomhammer freed the Orcs and the new horde was born, Krogon saw a flicker of hope on the horizon of his peoples future. Quickly recruited into the Circle of what they was now the young Warchiefs personal honor guard, he swore fealty and a blood oath with his brothers to forever protect the horde from corruption of the likes they had succumbed too before, the Blademasters were reborn with new purpose.

When Hyjal was eventually won, and the Demon lord Archimonde defeated, Krogon found himself seldom with any purpose or use. When the campaign in outland ended, He sought audiance with a Tribe of Orcs he had heard much of. A tribe that held precious the old ways, respected honour, and defended the values of the new Horde. Krogon Joined Tribe Red blade, swearing loyalty to Chieftain Kozgugore feraleye. Eventually he even found his long lost Daughter, shazula, became blood-brothers with Rargnasha Bloodmark, and became one of the most familiar and regular faces around the tribes camp fires.

Krogon Has had many up's and downs with Tribe red blade. Rising to Varog'gor as one of the Chieftains personal bodyguards, only to allow the over-zealous nature he had in youth spoil this by defying orders. He quickly found his Code, and habbit for protesting causing him to be eventually exiled.

It was during his exile that Krogon built his Mental tree, a way of organising his thoughts, and behaviour through meditation and visualiszing a tree by which to arrange his thoughts and memories. With this done, and with a new found sense of discipline, Krogon Returned to Tribe red blade and was granted a second chance. As time wen't on, he was exiled twice more for disobedience but always welcomed back for one reason or another.

Demise:

Spoiler: show
Since the end of the siege of orgrimmar he has had a hap hazard relationship with the changing leadership of the tribe, but eventually settled into the roll of Nag'ogar. However, in the following months Devilstep was plagued with worry due to a re-occuring prophecy. At Kosh'harg the young Thur'ruk Rhonya Steelheart spoke the words... "When that dreaded bow is strung, at last your immortal song shall be sung". This prompted great speculation, and no small amount of concern for Krogon. As months passed, the prophecy was repeated and added to by other shaman, a sooth-sayer and even the ancestral spirit of matriarch Grugna long-hand. Many of the tribe took little notice, others worried, Devilstep pondered. In the end, upon the time-wraped world of Draenor the tribe began discovering hints at the presence of the old clan red blade, as well as the regular unsettling discovery of massacre sites marred by corpses filled with deadly poison arrows. Krogon began to put two and two together...

When the final skirmish of the first draenor campaign came to an end, the tribe found itself face to face with the Iron horde version of Akesh the poisoner himself. Demanding that the tribes champion fight his in the name of honor, the tribe complied... the clash ending with Devilstep killing Akesh's warlord champion. However, as a spiteful parting gift before he escaped, Akesh planted one of his deadly poison arrows in Krogons chest then fled.

After escaping a hail of iron horde mortar fire, the tribe brought the dying Devilstep to Frostwolf overlook, and began a desperate attempt to save his life. Despite best efforts, the poison had done too much damage, thus it was decided that it would be better to cut short his suffering. Krogon Devilstep died from a killing knife blow delivered by Chieftain Kozgugore Feraleye, as a last act of kindness, while surrounded by his family, daughter and tribe. His pyre marked the end of the First Draenor campaign fought by the Red blades. His ashes were eventually spread upon the razor winds of Durotar, above razor hill by the tree the tribe holds so dear.


Legacy:

Spoiler: show
Devilsteps legacy is hard to sum up in any straight forward fashion. He was a controversial Orc that often butted heads with elders and chieftains over morally grey matters. However, he was also responsible for training numerous elders, bringing the shadowy Gul'thauk into existance, leading tribes Orcs and allies to key victories in battle, as well as partaking in inspiring feats of cunning and personal willpower.

Perhaps his most important action and moral initiative was pulling the varied forces of the northern rebellion together, prior to the siege of Orgrimmar in the name of Vol'jin and the subjugated peoples of the Horde. But he was also noted for his outspoken attitudes and in particular his deeds at the hands of the Dark shaman Mala'Kal.

As for physical legacy? Devilstep has left an array of belongings and gifts to tribe members, including several weapons to the elders of the tribe forged from precious spirit-blood steel.

In the end he left a different lasting impression on everyone he encountered and effected, challenging those around him to question themselves and what deeds they live by. Perhaps that is his legacy? A moral example for others to take a pause for thought when right and wrong become grey and unclear.


Things you may know about this character:
-Krogon is a Master of Weapon crafting.
-He is exceptionally well read for an Orc.
-Organized and set the ground work and eventual strategy for the Northern Rebellion in the lead up to the siege of Orgrimmar.
-Has been a Varog'gor, Twice, but for various reasons has been up and down the hierarchy.

Things you may not know about this character:
-Krogon Once Had a mate named Bor'la, she was separated from him in internment and long since presumed dead.
-He has a daughter to Bor'la, Shazula. However, Bor'la and Krogons first child, a male, died in child birth during the winter siege of Ironforge during the second war.
-Krogon has a deep disdain for Orcs who do not take the rite of bonding for mates seriously, considering its beyond folly to treat it so flippantly.
-Was once a prisoner of Dark shaman after the rebellion, and forced to kill two children (though it is known of).

Memorable Quotes:
"Do not think that fixing the mistakes you have made earns you praise or reward Orc, these are things you ought of done out of duty and sense, not personal gain..."
"I never sought to tell you what you wanted or wished to hear, rather I opted to speak words needed speaking. Is that not the truest advice?"
”Do not dare speak to me of honoor, Mala’kal. I vowed I would kill you for what you did. But your judgement is not up to me. I sentence you to nothing, nothing but what you brought upon yourself. Reap what you have sewn dark shaman...”
"Sometimes the determined Individual is far more dangerous than an army of fools"

Story's:
Spoiler: show



Images:

Spoiler: show


Spoiler: show
#23
Game Related / [Realm forum] Why we should use it more
January 22, 2015, 08:12:44 PM
Copy pasted from defias-RP, excuse the particulars of language!

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Realm Forum

What is this? Well, funny you should ask. Of late, dare I say this last year, I've noticed our realm forum (thats this one) turn from a dissused and often forgotten thing occasionally full of bumps for RP guild recruitment threads, become one swarmed over by W-pvp/pvp/Griefers guilds. We have lost our main forum. Though many will shrug and not much care about this, I beg you to reconsider, though this forum (DefiasRP) has its used, it essentially over the years has made us reclusive and hard to reach. Don't get me wrong, this place has uses but we really can't just hide and shy away here. And furthermore, all this has some long term effects...

1 - the RP community looks non-existant. We get no coverage, all the while other guilds such as <Mithridatism>, yes a guild who's sole purpose is to annoy us, gets better promotion than us.

2 - It leads to the continued (but more hastened) decline of RP populations.

3- More W-pvpers will flock here seeing that its a haven for their 'wants'.

So, what can we do I hear you ask? well, simple.

1 - Post/bump your guild recruitment threads on the realm forum. regularly, give them a bump/nudge every two days by cycling between officers/guild members. Add some gentle conversation to keep it active.

2 - Place queries, game threads, story's and everything else random on up there. Our game related section is stuff with threads that are worthy of the realm forum, everything from "your characters voice" to questionaires.

3 - Avoid confrontation with Griefers/trolls, but be aggressive in how you 'dislike' and report bad behaviour on the forum. I myself this last weeks have been reporting several people and had great success... if you want to know more about how to do this, what language to use, or what to do... check out these pages!

https://eu.battle.net/support/en/article/ingame-and-forum-conduct

https://us.battle.net/support/en/article/rp-and-pvp-realm-policies

http://eu.battle.net/en/community/conduct

4 - Make threads on the core RP website  (This forum). DB needs advertising beyond its own borders, and this forum is great for adverts.

All in all this is a plea from me. If your a Gm/guild officer, copy paste your threads over, promote your guild and roleplay, constructively report and 'dislike' offensive behaviour and ensure our forum, yes our forum, stays very much ours.

Give me a /sign (then actually go do some of this stuff) and lets get the ball rolling! if anyone has any questions/suggestions/gripes, drop a message in here.
#24
Game Related / [PvP] How to gear up for pvp in WoD.
January 19, 2015, 09:44:52 PM
Gearing for PvP in WoD

Hello folks! a lot of people in the guild have been stating their not sure how to go about gearing up and being at their best in PvP for this expansion, so here i a quick crash guide on how to not only get honour, but what kind of gear you want and some other tads bits. Furthermore, I'll have a few words on Ashran to help folks figure that whole mess out.

So first off, Gear has changed. PvP gear changes i-level (strength) depending on if you are in pvp combat are not. For example, fighting an npc you have one set of stats... but if you enter a BG, PvP Area (ashran), RBG or begin fighting another player then the gear switches to its second (higher) I-level values. I'll include some examples in a moment.

Whats also important to remember is that there are a few kinds of honour gear now, ontop of conquest. Further more, Honour gear when dropping from strongboxes or coming from the gladiators sanctum has a chance of being warforged (with slightly better stats). Here are some example:

Primal Aspirants - 600 i-level (660 in pvp combat
Primal Aspirants - Warforged - 606 i-level (666 in pvp combat)
Primal Combatant - 620 i-level (675 in pvp combat)
Primal Combatant - Warforged - 626 i-level (681 in pvp combat)
Primal Gladiator (Conquest) - 660 i-level (690 in PvP Combat)

So, combatant is better than aspirants, and warforged is always best for both. Though you want to strive for conquest gear every time.


Gladiators Sanctum.

A key compontent for any PvP'ers in WoD, the gladiators sanctum is a building that allows the user to hand in Broken Bones in exchange for works orders called 'tribute'. Tribute when complete, can give you gold, honour, conquest points, both kinds of honour gear as well as helpful items for pvp. To gain broken bones, you need to kill other players in pvp combat in draenor (world or ashran.)

This building also conveys several useful bonuses:

Level 1 - increases out of combat health regeneration in draenor

Level 2 - Gives you safe-fall and underwater breathing outdoors in draenor.

Level 3 - When brought below 35% hp outdoors in draenor, all damage is taken is reduced by 50%.

As you can see, all three are very handy.


Farming honour (and conquest) in Ashran.



Read Square - Horde leader
Blue Square - Alliance leader
Red Line - Main fighting path/road
Green square - Flags
Orange Circle - Bonus objective Area
Blue circle - Rare mob area
Yellow star - Rare mob
Purple spot - Artifact fragment Cache
Red Star - Kor'lok the ogre


The ultimate aim of Ashran is to Kill the enemy leader in the enemy base. to do this, from the start of each reset of the area you must Control the flags littered up and down the main fighting road, until you reach the one closest the opposing base. once you do this, you have a ten minute window to push into their base and kill the leader. If you succeed, you get 300 conquest points, a lot of honour and an epic strongox filled with items (once a day for conquest and strongbox).

However, its not that simple. As you fight, both sides can gain or lose advantages such as summonable captains, a summonable ancient, and other things. Battles can go back and forth... which is slow and unlikely to provide conquest points or significant honour.

To that end, to ensure a win... you need to farm Artifact fragments and complete the bonus objectives in the side areas. Every 40 minutes a objective will take place, the winning side gains 125 conquest points, plus honour and a chance at a strongbox. Always attend these, even if it costs you the main battle... you lose nothing if your side loses so it hardly matters, especially since this winning strategy best works on a fresh reset from the mid flag.

So...

1) Complete bonus objectives, attend every one.
2) kill Rares - they provide useful items and lots of artifact fragments
3) Find and open the hidden caches, shown by the purple dots for more items and artifact fragments
4)on a fresh reset, hand in artifact fragments for a captains whistle (summons an npc and gives 100 honor), and then "give all your other fragments" to the summoner who summons the ancient (kronus for the horde), this will give you stacks and stacks of honour.
5) with five or more captains and kronus summoned, you will steam roll the enemy team back to their base and more than likely win.

So, to recap...

A) to get honour, hand in artifact fragments.
B) use the fragments to win on a fresh reset.
C) you get conquest from bonus objects far more than from winning.

Simples!
#25
The Campfire / [Story] Firestorm
November 25, 2014, 10:34:12 PM
((The following is a joint effort written by myself and Gashuk! Enjoy!))




Firestorm - Chapter 1

The sensation that washed over him was one that nobody gets used too yet he had endured many times now. His blood felt as if it had been drained from body and his mind had span through the sky on a tempest, all the while knowing that despite the fact he had the illusion of being static, a million worlds rushed by in a blink. Though the portal had turned from green to red, passage was still unsettling, his lungs paused for breath until the journeys end.

Mind to task.

Air thrust upon his lungs, forcing him to take a deep breath as his feet took their first surprised steps upon a new, old world. Stone, hard and flat spread out below him as his eyes came to focus on the horizon, only for his breath to be taken again. His ears came under instant bombardment from the cheers and jeers of the enemy amassed before the vanguard and the banners beyond the portal.

Hundreds, if not thousands of Iron Orcs were arrayed in formation between dozens of their infernal siege guns, approaching the portal as one armoured fist. By comparison their own forces were tiny, a nuisance bump in the road to their victory. They had to stand their ground though, weather the storm and achieve their aim if Azeroth was to have any chance.

Do not Hesitate.

All those who had gone before him, following the lead of the Human mage and Thrall, as well as those of the tribe beside and around him surged forward to positions. Weapons were already bloodied but a new urgency overcame everyone as the true scale of the threat they had come to face finally struck home.

War cries of "Lok'tar Ogar!" and "For the Alliance!" rose and fell over the forces of Alliance and horde as the Vanguard took its position at the front of the steps up to the portal. They would suffer the brunt there, while the likes of the banners spread out to care for the flanks, all the while the iron tide began its charge.

Krogon took his place with his tribe, the banners arrayed among and around them. Tauren, Troll, Elf and Pandaren. All races of the horde huddled together to aid one another. A pang of pride fluttered in his chest at seeing their unity, the unity their new Warchief had ushered in. Even if they broke this day, they would fall as one Horde, a free Horde bowing to no tyrant or demon, no dragon or slave master.

We will die free, living our last moments in defence of that freedom.

His eyes shifted around him, setting upon all those Orcs he called family. He could feel fear in the air, but see a steely determination on their faces, born of a thousand struggles and triumphs. today they would not fail, the blood they shared as a pack would see them through. The Red Blades would not meet their end now, no, today they outstretched the arm of destiny and lunged ever upward.

Lok'tar Ogar indeed...

"For the Horde! For the Blood of the Tribe!" came the cry from Bloodmark, his blood brother and chieftain. the first wave of the enemy was imminent, and they would be drowned in blood.

Krogon clenched his fist around the hilt of his sword, the solid Gronn bone handle brought him some comfort, knowing he could rely upon the deadly sharp adamantite to kill with a cleaving arc or a gentle slash. His eyes lowered to the blue hue of the alloy he had hammered into shape with his own hands, the strange but familiar sun bouncing its rays off the surface. It was then he caught glimpse of the weapons held by another to his right.

I can rely upon those, wielded by hands I myself trained.

Gashuk flexed and tensed, his weathered hands gripping the handles of his two axes in preparation. The old shadowmoon warlock now shaman once more was ready, if tense like all others. Krogon set his gaze to meet  that of his brother in arms and gave a firm nod of approval. It was returned with a firm nod and a grunt.

Turning his head back to the front, the Iron Orcs were but feet ahead of them, screaming their iron 'words'.

Now.

With that, and as one the banners thrust forward as one, a deafening united roar was let loose from lungs. Earth shaking steps were taken, Arms swung and magic cast. Krogon swung his sword to meet the neck of one foe, shrill shieks and gurgled cry's came. Blood now flowed all around and the chaos of war, with all its high prices, reigned supreme.

It is a price worth paying.
#26
Event Planning / [DM] Sword and Board
September 30, 2014, 10:06:28 PM

Sword and Board - a DM System


What is this? - This! is my very own Dungeon master system, engineered to land somewhere between the Bloodied blades and other more free style non-rolling DM methods.

Why use this? - Sword and board combines fluid narrative, with a simple turn based roll system, that allows for quick successive combat encounters... all without the bulk of numbers you need to memorize.

Is it strict on the rules? - Nope! its actually very adaptable and I myself often find I alter my own rules/method here and there to make the event at hand work better.

How can it be used? - Sword and board is helpful for all kinds of Dm'ed events. Everything from straight up combat with minor enemies (Bandits), to large heroic foe's like dragons. It can even be used in covert situations, where rolls can potentially decide stealth effectiveness or lock picking. Furthermore, it has potential to be used for non combative events too.

How many people does it work for? - in an ideal situation, five. However, it can work for up to fifteen players using 'waves', Which I will explain later.


Layout.

The system essentially works in this order...

1 - The DM (Dungeonmaster), who is the event co-ordinator, uses raid warning to herald the start of a turn (or new one). This would be done with a promot such as...

/RW Round one - Roll!

2- Every player in the group (or wave), rolls.  (using the /roll command)

3 - When all the rolls are done, it should look something alike to this:

Krogon Rolls 11 (1-100)
Sadok Rolls 50 (1-100)
Rargnasha Rolls 80 (1-100)
Moneyfix Rolls 99 (1-100)


4 - With all the rolls in, The players can begin Writing their emotes in raid chat. Note, these should be written as 'X Attempts to do Y', why will become clear momentarily.

5 - When the first player has written their emote, the DM responds with a Result based on the roll, and relative assessed strength of the enemy. In this scenario, its a  lone bandit. And as 'Krogon' rolled first, he will emote first, while the other participants wait for a result from the DM. Typically I use the emphasis that a roll over 40 is a hit, a roll below 30 is a miss with consequences (the player decides how bad), and between 30 and 40 is a 'nobody gets hurt'. In the end, the following is what should be displayed based on the rolls at point 3:

/RW  Round 1 - Roll!

Krogon: - Krogon attempts to slash his sword at the bandit! -

DM: - Krogon misses, over-extending, the bandit in turn kicks at the old Bladmasters bent knee! -

Sadok says: - Sadok launches a bolt of ice at the bandit! -

DM: - The bolt hits! staggering the surprised Bandit! -

Rargnasha: - Rargnasha slams his shield toward the Bandit! -

DM: - The shield strike hits! sending the bandit over and onto his back in a daze! -

Moneyfix: - Moneyfix launches a fireball toward the Bandit! -

DM: - The Dazed bandit is hit, engulfed in flames! he quickly burns to death! Incinerated! -

/RW End of Round !

/RW Round two! - Roll!


6 - And then a new round would begin against a different enemy, or group, or move onto the next encounter.

7 - HP (Health points) are non existant in this system, its down to the DM's bst judgement as to how badly hurt a particular enemy is and how much damage they can sustain before they go down or die. Likewise, reward players who describe or use their attacks wisely, with strategy, and punish those who very literally walk face first into death.

8 - The player also decides how much damage they themselves sustain. For example, in my above scenario 'Krogon' would likely emote how badly if at all, he was hurt by the bandits counter attack. That is for them to decide, but a roll of '1' should never be a small thing to overlook.

Waves.

Waves allow a group larger than five players to operate in a fashion whereby the DM is not overwhelmed by the size of his group. At best, operating in 'waves' is used for a group of 10 to 15 players. It works as follows.

1 - Each group is a wave. Group 1 is wave 1, Group 2 is wave 2, Group 3 is Wave 3.

2 - Each round, only one wave will roll. For example...

Round 1 - Wave 1
Round 2 - Wave 2
Round 3 - Wave 3
Round 4 - Wave 1
Round 5 - Wave 2
Round 6 - Wave 3


3 - This way every 'wave' gets a go. This is typically best done with large enemies or large groups of enemies, for visual and team work purposes in the narrative, Aka a huge Dragon or a fel Orc warband.


Tips and suggestions.


1 - Use raid markers to give players a visual clue as to where they are fighting, and use descriptive comments in raid/instance chat to indicate what they are, outlining any weaknesses.

2 - Try and ensure raid/instance chat is used only for description, or emotes. This ensures the DM always see's actions.

3 - Keep emotes simple if you can. Over the top attacks/emotes just mean time wasted, likewise keep responses or results brief or simple too. A good idea is to copy paste your attack or even response ready for the player or DM to see, it saves lots of time!

4 - The Rolling below 30 or over 40 thing is not set in stone. However, I've found it to be a fine bench mark for -this- system. Feel free to experiment, but I personally find those numbers to work best.

5 - Plan your events well in advance. Use the terrain, land features, plan for surprises and alternate endings. Nothing is set in stone and players will surprise you.

6 - Experiment. This system is by no means complicated, and has masses of room for developing, adding too or altering.



-------------------------------------------------




And thats all! if you have any questions, do feel free to post them!
#27
The Campfire / [Story] Penance
August 24, 2014, 12:48:46 AM

”Doubt is like a snake, once it wraps it coils about you, you can only suffocate.”

Penance: chapter 1 â€" Doubt

The streets had changed. The smell had altered. The noises were different. Orgrimmar had finally left the depression of the siege, or so it seemed. Peace had brought harmony, and along with it the regularity the valleys had once known. Beggars did not litter ‘every’ street and the air of lethargy and nervous anticipation among the populace had gone. All in all, it was a favourable thing.

And to think but a year ago these streets ran red with blood.

Devilstep mused, as he began his walk along the Drag. Behind him the sun had near set over the valley of wisdom. The Tauren tents disappeared as the curve of the drag brought the traders shops into sight. During the siege this part of the city was a mess of barricades, debris and carnage. Body’s had been left to rot as both, nay, all three sides had no time or opportunity to collect the dead thanks to the brutal urban warfare. The smell of death and decay had been washed away, but the memories had not. Passers-by had given firm nods, while small groups huddled and laughed outside of taverns. Merriment and contentment, this was unexpected.

Why does everyone seem to have forgotten it all so easily?

The thought had struck him as he entered the city and lingered in the back of his mind since. How could they all have moved on, forgetting so readily and yet he still trudged through it like a minefield. Perhaps they all simply put on brave faces, going about their business with worry and despair buried deep. Perhaps it really was all a facade, and like him they all lived in doubt.

But we must not. I must not. You have made your choices, during the siege and in the dark... live with them.

What other choice was there? He continued his walk at a leisurely pace, his thick woollen cowl covering his face. Though his vision was not impaired it was at least ensured that those who may hold a grudge or some disdain would not know who he was. His grey robes and bare feet marked him out as nothing in particular, hardly a grand disguise but worked for its simplicity. The lack of a sword at his side felt odd though. But he’d not need armament where he was going.

Pay heed to the task. Perhaps it won’t change your mind or how you feel about it all, but it is what the others asked for.

Though Wolfheart had seemed unsure of her choice of task at first, Duskstalker did not. They had both arrived at the same conclusion perhaps, though likely for very different reasons. His punishment had been his disgrace, again, and his redemption it seemed had been set down on a road he had little option but to walk. This task he could of argued against, or debated but in the end he already knew he’d feel no different at its completion, or more likely it would only jar memories from that dark place he did not want to visit in his head.

Their attempts at forcing remorse are short sighted and likely only to lead to despair... or anguish.

He would not doubt what he did. To doubt his choice was to cast himself back into the void, spirits only know how many more would have died...

He grumbled, lifting his gaze. At last his destination had come into view. The run down walls and damaged roof did much to hide the importance of the place, the merry laughter that echoed from inside that doorway made it homely. Though the impatient frown of a pacing matron indicated he was late, rather than what he anticipated to be early. Taking care of dozens of orphans had a timetable it seemed...

Spirits give me strength...
#28
Event Planning / Arena - find team mates here
August 23, 2014, 05:42:04 PM
So! Everyone occasionally needs to boost an alt, find a partner or is willing to help boost a friend through Arena for conquest points.

Using this thread you can post up which alts you want to get boosted, or geared characters your willing to use to boost people. Keep in mind you may want to get a combo/team that compliments your class/spec.

like thus...

Booster:

Arhnum - Balance druid (Grievous, parts prideful)

Suultar - Unholy DK (Grievous, parts prideful)

Krogon - Combat Rogue (full prideful)

Jasignha - Arms warrior (full prideful)


chars needing boosts:

Arhnum - Balance druid (Grievous, parts prideful)

Suultar - Unholy DK (Grievous, parts prideful)
#29
The Campfire / [story] Darkness
June 02, 2014, 12:15:08 AM




“There is a reason mortals retreat to home and a bright fire when night comes and darkness falls” â€" Assassin Proverb




Darkness: Chapter 1 â€" Dusk


His nostrils flared, irritated. The air was stifling, suffocating even. The coarse grains of sand and dust on the wind weathered his old hide while the sun’s rays scorched him mercilessly, Orcs of Frostwolf blood never liked the heat, never. He couldn’t even begin to guess the discomfort of his allies.

The Barrens, north and south, are the way they are for a good reason it seems.

He mused wearily, the heat had been an unwelcome companion to the Blademaster and the Siam’quashi party for three days now, the sun’s relentless attack would only be halted come sunset. And that, spirits be thanked, was not far off. Gripping the reigns of his worg he spurred the black furred beast into an ample stride to catch up to the leading troll of the trio, dust rising behind him as the paws met earth.

“The trail continues east then, Jol’tor?” Krogon asked as his wolf came alongside the armoured black raptor in the lead. The Siam’quashi turned his head to peer down at the Orc. His skin was blue, his face scarred and painted... in many shades of black and ebon.

“It be clear dey’ come dis way Blademastah’, We can be stoppin at da border to Dustwallow as da sun sets to make a camp” spoke Jol’tor, firmly as if it was matter of fact and not up for debate, or need not be anyway. His brows rose almost questioningly.

He worries that I intend to try to over-rule him, the Darkspear truly are weary of Orcs now, even those considered close friends it seems...

Krogon grunted, bowing his head respectfully to the senior Troll in acceptance, his gaze turning east as the horizon shivered between hues of orange , red and thinning blue. The sun of course was descending into the western mountains behind them, so his eyes were spared the glare, even if his bare back got no reprieve from the heat.

Krogon turned his head to eye the other two members of the group, and sure enough, they rode behind at a short distance either side of Jol’tor, riding atop their armoured  raptors. Neither looked ahead, that was for Jol’tor their tracker to do. Their task was that of lookouts, their eyes fixed on their flanks and rear for any sign of trouble.

Dutiful and vigilant, these Siam’quashi know their business and how to go about it well.

Nal’aka, the female rode on the north side of the road behind Krogon. She was neither beautiful, nor ugly Krogon guessed... Though she did forever wear that cowl adorned with bones and tusks, so he had no idea what she looked like to begin with. What he did know was that her twin-bladed war-blade looked potent, and worthy of felling a Gronn with one slice. She kept the weapon atop her back, shifting her body calmly with an aura of composure and control.

Tet’shalak, on the other hand fidgeted. On the south side of the road next to Nal’aka he was forever twitching this way and that as if the slightest sound was a warning of impending attack. Also unlike Nal’aka he wore nothing over his face, his bald head, small tusks and unpainted face were nothing unusual, so far as to say Krogon could discern no remarkable or noteworthy features. He did have a rather ornate looking crossbow though, adorned with bones and fine feathers... a bolt already loaded and ready to launch.

I am in good company for this errand I think.

Krogon turned his gaze ahead once more with a grunt, now facing the east and the approaching border to Dustwallow.

Though I get the feeling it has become a Wild plainstrider chase.

When the tribe had set out for the eastern kingdoms on the chieftains latest campaign, Krogon had been left behind with tasks and errands to prepare for their return. One of which included assisting the Darkspear as best he could with combating the renegade Dark shaman and Kor’kron on Kalimdor. Thus, he was here, ranging far and wide over the southern barrens in search of their elusive and dangerous foe.

The old Blademaster grumbled, running his right hand over the hilt of the sword at his left hip, reminding himself out of habit and ritual that it was still and always present.

I will be glad when the tribe returns and I may resume my proper duty’s.

It wasn’t that he was beginning to miss the absence of the tribe, being separated from its Orcs, It was also the frustration of this hunt. The dark shaman had raided a human caravan south east of Desolation hold and left Horde banners in an attempt to implicate Vol’jins horde. Such cowardly audacity could not be tolerated with the truce so tentative in Kalimdor. Unfortunately it also couldn’t  be dealt with, as the scum wouldn’t sit still and had reduced the party of four to scouring after them in circles, following whatever barely readable tracks and trails they left.

”Da border approach” Jol’tor spoke firmly, nodding ahead at the area drawing closer ahead. Krogon stirred from his thoughts and ran his eyes over the area, his gaze moving downwards as his wolf came to a halt at the top of what was a hill, and below... the marsh of Dustwallow. He could smell its stagnant water from up here.

”We can set camp up here and descend into the marsh to continue the chase” Krogon spoke, nodding firmly. It was the smart thing to do for now. Jol’tor nodded in agreement as he turned his raptor to face the other two trolls who had come to a stop close behind them. Raising a hand to shield his eyes, Krogon watched the last glimmers of the sun dip beyond the horizon to the west, the sky turning from blood red to gold and shades of deep blue as it rolled back over-head and to the east.

There it goes at last, some relief...

Then silence.

Silence is never something to be associated with inactivity, slumber or the absence of sound. That is a fool’s concept, for silence is the deep breath before action, the paused moment before danger and the plunge into chaos. Thus Krogon’s ears twitched as all sound fell away, the wind, the sound of crickets in the bushes...

...then the sound of bows and the whistle of arrows began.


#30
This challenge of the Wyvern will be a fair bit different from many of the previous ones. Firstly, it has a start and end date, allowing teams to take their time and come up with a solution to the 'problem'.

So, lets go over the details.

Start date: 4th of February
End Date: 11th of February (you test your 'idea/solution' this night at 20:30 server time, garadar)

Objective: To get a melon placed atop the doorway to the garadar main hall, down to the ground safely without any damage.

Now that may seem easy, but here is the hard bit...

Rules: (IC ones)

1 - all team members must keep their feet on the ground at all times.
2 - Orcs are not allowed to physically touch the melon.
3 - the melon must not be damaged.
4 - magic/spirits/animal companions may not assist.
5 - No assisting other teams -or- getting help from non-participants/outsiders. what you make/do is to be your own work.
6 - Teams may only have two or three members to them.
7 - If a method/solution to the challenge is deemed by me to be either too silly or very likely to result in a failure I will enact a 'clause' causing the melon to be either damaged or a fail to occur... because you know, it happens.

Now then, a quick after part... All designs for either devices/machines/items you create in order to carry out this task must be sent to me via an image of description in Private messages. please do not post your ideas in this thread, otherwise the other teams will know!

That's about it! oh... and you can form a team any time between the start and end date, so you didn't have to be at the launch event to join in, just show up at the end one!

Any questions, bother me! and... listing all teams here too!

------------------------------------------------------------------------------------------------------------------------------


Teams:

1 - Grogona, Gridish, Oguur.
2 - Niranoya, okurah, Mokhtar.
#31
The Campfire / [Story] Withered Branches
October 16, 2013, 10:40:38 PM



"The soul is as a Tree. It needs nourishment and tender care lest it wither and fall to decay and ruin."


Breathe out.

Though the trunk and upper branches remained untouched, the upper canopy on one side had become neglected. Dead leaves rotting on dried twigs made for a sad sight, a lack of attention and sustenance was the cause so only immediate attention and nourishment would be the cure.

Memory, Ideas and Protocol. The three core branches of the tree attached to the trunk. Each had a purpose, each held up everything above it, each supported by the trunk below. A mind tree was an inventive way to organise your thoughts, but it was also taxing. Regular meditation alongside discipline ensured the tree grew healthy, organised and strong. The benefits spoke for themselves.

Breathe in.

His eyes opened to the late afternoon glare of the sun, pupils shrinking to adjust to the light while he felt his heartbeat return to a steady pace. His meditative perch in the rocky outcrops above the valleys of Orgrimmar allowed for suitable solitude along with a commanding view of Durotar to the south. A small scrap of peace sat precariously above a rising ocean of chaos.

Krogon sighed, his head turning from left to right so his piercing green eyes could survey the scene. Sat crossed legged from this boulder he could see the whole mess in front of Orgrimmar’s main gate. Darkspear siege weapons, Barricades, an Alliance Gunship, craters from west to east with hundreds of figures striding, walking and camped between. Trolls, Tauren, Elves of both variety, humans and the rest had come to fight, to kill, and to die. The last part he knew all too well thanks to his nostrils, the bitter scent of charred flesh and wood from the hundreds of pyres, the pillars of black smoke rising from the cremation pits an unmistakeable clue.

How had it all come to this?

The Darkspear and Tauren were diligent and unwavering in their respect for the dead. He could see them from this perch plain as day, meticulously wrapping the dead in cloth while shaman or priests of the respective race called their blessings before the body would be placed in as yet half filled trench among timbers. Once full, and only when full, the bodies would be doused in oil and set to flame so their spirits could be set free of the woes of mortality.

Spirits Guide them...

It was a woeful view. The Horde brought so low after such a blood drenched and laborious rise. What had started at Hyjal as a noble revival had become a black hearted  endeavour the likes of the first and second wars. Everything Thrall had dragged together from scraps had been thrown into mayhem and oblivion by Hellscream and his infuriating pride. Though he could not hear them like a shaman, he could ‘feel’ the spirits, and they wept tears that could threaten a storm. The recklessness of the Warchief and the Kor’kron had brought destruction the very gates of their home. It made his blood boil like molten fire.

Patience, calm, discipline.

He reminded himself with a slow deep breath. Too often of late had his youthful fire given rise to foolish ideas and rash words. The need for a mind tree only became more important with each vexing encounter, his patience being slowly chipped away as the campaign dragged on.

When this is all over I’ll spend a whole week in solitude... time to think and reflect...


Though it was hard to focus now. A thought had crept into his mind, and festered into an idea. It ate away at his conscience and weathered his fortitude until that infestation had manifested as a simple question...

How much of this is my fault?

Not the rebellion. That had been inevitable. But the scale of killing. Nearly 9 months ago he’d been persuading others to take up arms, to unite and fight back against tyranny. He’d distributed those posters that openly challenged the Kor’kron, He’d summoned a great army to Zoram’gar that had smashed its way through Azshara, Ashenvale and now the city. There were also the skirmishes with the warlocks, the shattered hand... How many had died on either side because of his actions? Family’s split in half, fathers fighting sons? Allies become enemies? It all amounted to a feeling that sat heavy on his already burdened shoulders... guilt.

How many because of my actions, how many have fallen?

He snorted, shaking his head to shrug off the mood while an armoured hand scratched his bearded chin. He was a Blademaster of the Horde, he had to strive forwards with conviction, not shudder in fear. To take action when needed and serve the horde was his purpose, and he’d done both as best he knew how.

Rolling his shoulders with a stretch of his back he settled and closed his eyes once more.

Breathe out.

His mind focused and the image of the great tree sprouted into view, its mountainous trunk supporting enormous boughs towering high above. He could already feel his heart rate slow to a relaxed rhythm.

Breathe in.

The eyes of his mind scanned the tallest reaches and branches, eyeing the decaying leaves. All things could be fixed, mended and healed in time. He knew it would take time, patience and above all dedication. As he considered this, a new notion entered his mind and in an instant his view rushed upwards along a surface of bark to the tip of a young branch. In an instant a new leaf formed and into it the idea was place for safe keeping, a mantra to be spoken and lived by.

No cause is ever lost as long as there is hope.
#32
The Campfire / [Story] Remember
May 22, 2013, 12:50:09 PM


"Always heed and respect the words of the honoured dead. For they know and see more than we can understand in our mortal frames. It is the way of our people, the past and the future coming together" - Tul'thor The wise, Elder of the Frostwolves

The herbs and dust descended into the crackling fire. A fizz and a crackle erupted as the offerings were burnt to ash, a plume of white smoke dancing skyward. The beach by Zoram'gar outpost at this time of night, would make a fine place to commune.

Krogon collected his thoughts, sitting himself cross legged, despite the protests of his maimed and exhausted body. The last two months had driven him to the edge of insanity and agony, but he still breathed, just. Through black ringed and bloodshot eyes he watched his own hands take his prayer beads from around his neck and place them by his feet in the sand.

The Spirits be praised, and offerings given, this humble servant asks for your wisdom.

He repeated the mantra over and over in his head, Thoughts swirling and twisting in his sleep deprived mind. It was a struggle to remain focused, His body had been pushed as far as it could and then further. Bruise addled arms, a criss-cross stitched torso, shredded feet. Even the calm peace of a cup of tea offered him no reprieve, his body only demanded one thing now. Sleep.

The Spirits be praised, and offerings given, this humble servant asks for your wisdom.
His mind turned to worry, did the spirits no longer favour him? had he offended them? Or perhaps the pain and exhaustion impaired him too much.

A gentle, ethereal cough was heard. The clearing of a throat, announcing someone's presence. Krogon turned his eyes upward, squinting. Through the plume of smoke he could make out the shape of a spirit sat cross legged, on the other side of the fire.

Thank you spirits.

Krogon leant forward, bowing his head low with the due expected reverence.

"Forgive me honoured spirit, I did not see you--" Krogon stopped himself, he knew this spirit. That long red beard, those iconic cloth clad shoulders, that Wolf mask. His eyes blinked and narrowed in focus, an expression fob lank incomprehension covering his face.

Sharptongue?

" Well, call me Kraag an' spank me thrice..." Spoke the spirit of Sadok Sharptongue, grinning widely.

" ...The spirits like to play their jokes on me, it seems" Krogon grumbled. He had not expected a Red blade spirit to answer his call, he was exiled after all.

"Wha' be the meanin' o'all this, eh?" Wearily muttered the deceased High blade, his ghostly shape shimmering beyond the smoke.

Show respect, do not waste his time.

"Hrm, I sought the wisdom of the honoured dead, for guidance. I was not expecting a Red blade ancestor to heed my plea" Asked the Blademaster, sitting himself cross legged once more.

"Y'wanted wisdom o'the honoured dead - well, what be it, eh? I be Wise, I be honoured, I be passed" Spoke Sadok coolly, only glancing down at his own ethereal arm for a moment.

Krogon took a deep breath to steady himself. Recalling how he had learned of his former pack brothers demise, weeks after it occurred.

"I said prayers, when I heard you had passed. As for guidance honoured High Blade--

"A shame our last words were so fraught wi'tumult" Spoke the spirit with an irreverent smirk.

Krogon grumbled, it was true, their last words had been heated and scornful.

"I must know, What more can I do? I have broken bones, starved, laboured, tricked, fought, killed, stolen. Murdered for this horde. What more can I do?" Krogon spoke, his voice flagging with doubt and rasping exhaustion.

The spirit grunted, shaking his head gently, as if in his now all knowing state he thought the question but a mundane and humble one. An obvious answer apparent.

"Ghrmph. It be simple, in me humble but deceased opinion, Devilstep." The spirit nodded sagely.

Krogon leaned forward, desperately straining to hear what he could.

"The tide be turnin'. More an' more turn against what be comin' from Orgrimmar - even those that ain't exiled still be in rebellion within 'em hearts an' souls." Echoed Sharptongue, the dancing fire and rising smoke masking his visage as it spoke. " Y'can only work fer so long in the shadows, can only hide an' plot fer so long... Plant yer banner. Make yer stand. P'raps no-one will come, an' all will be fer naught. But p'raps many will emerge from hidin', emerge from their oppression an' flock t'the cause. There be a time fer everythin', an' y'must do what y'know t'be right. Y'may be able t'lurk in the shadows, but only by emergin' from 'em can y'-strike-. Y'yerself know this all too well." He finished, looking down to his ghostly arm with a bleak grunt of discomfort. "I still be sore o'er that Tournament o'the Blades free-fer-all".

Krogon swayed as he took the words in, the wisdom washing over his mind. Sharptongue was right, the time had come. his eyes narrowed and relaxed as he struggled to focus his vision on the spirit.

"Ghrm, I be sore everywhere" Muttered the Blademaster, gesturing to his ruined and bloodied feet, too damaged to even wear sandals now.

"Nothin' worth havin' were e'er easy. That includes liberty. Fel, it be that very same cause that be why I'm talkin' t'y'from across worlds" Came the honest reply, with ghostly nod.

"I Hear your words, and I heed them. My banner shall be planted... and my banner--" Krogon whispered, forcing himself to stand. His hands clasped at his Red Waist-wrap, pulling it away from his hips and allowing it to unfurl on the night breeze. A Horde banner was revealed, blood red and darkest black of night.

"--Is a Banner for all" He finished, swaying on his feet, the wave of red cloth fluttering in his hand in all its glory. The spirit tilted its head curiously just as the Blademasters finally gave way.

Krogon propped himself on all fours, grasping at the fine grains of beach sand with his hands. It was all becoming clear now, even if his body had thrown the towel in, his spirit and that of the Horde never would.

"Hrm. Then we shall see who flocks t'the banner, who hears the call" Sadok spoke, his voice wavering, his time on this plane no doubt near an end.
Krogon continued to prop himself on all fours, his mind turning in dizzy spells. "Thankyou for your words, and your reminder honoure--" he stopped himself, paused.

No, More than that.

"--Old pack Brother" he whispered, before finally collapsing into the sand, embraced by it.

The spirits shimmering shape, fading as the smoke died away smirked.

"Get yerself a grom-damn shirt, Devilstep. Yer puffy areolas sicken me" Sadok grinned.

Krogon smiled, as he felt sleep washing over him. A strange sense of peace and an affirmation of his duty warming him as he fell into the embrace of sleep.

Sadok smiled, standing. His ghostly shape finnaly fading with the rising of the sun and the death of the fire.

"Y'can exile an orc from a place or a tribe, but y'cannot exile his heart from an idea or a cause. Yer heart be that o'a Red Blade no matter wha' may 'appen" He spoke, one final time before returning to the ghostly plane from where he came.
#33
The Campfire / Soul of the Horde
March 26, 2013, 07:09:52 PM


The Following posters have popped up sporradicly throughout horde settlements from Silvermoon to Thunder Bluff, The Undercity and Neutral city's such as Shattrath and even the shrine of the two moons. Each is attached to black fur pelts and written in the tongue of the local populace...

Quote
Shoulder to Shoulder

[size=18]Shoulder to Shoulder, the races of the new Horde founded a union of friendship and mutual assistance. United We stand stronger than we ever could alone, defeating all who would challenge our freedom and existance! With strength and Honour!

Orc's! Troll's! Tauren! Forsaken! Sindorei! Goblin! Houjin! This is our Horde! United and strong!

But one would see what we have built brought to ruin...

Hellscream

The Son of mighty Grom has taken it upon himself that the Orc, especially the Kor'kron, stand a head above all others! That those who show restraint and honour, those who keep with tradition... should be crushed under the ethos of Brutality and might.

First he killed Cairne! then cast out the Darkspear! Then he threw away the Sindorei lives chasing relics and shadowy power! and finally, he had Vol'jin murdered to crush all opposition!

This is a Fools path...

Hellscream tortures and warps the body's of the innocent in his dungeons, to create monsters and abominations! Warriors without a will of their own! To fight a war without end, without a warriors honour!

What low has the Horde been brought too, when it must follow the warped ambitions of a Warchief who murders his own and throws away the lives of its citizens like they are dust in the wind?

No More! The Horde is More than its Warchief!

Orcs! shrug away this dishonour that his been placed upon you! We are the Horde! We did not throw off our demonic shackles just to become Slave masters ourselves!

Fight the Kor'kron! Resist Hellscream!

Those who serve him and walk this fools path know who they are! Do not subjugate yourself to Orcish task masters! Do not bow to Warlocks Wielding the fel in Hellscreams name! Do not be deceived by the scapegoating of the Forsaken royal envoy! Each is the enemy, Each serves the kor'kron! And each must be fought with mind, body and soul!

The Burning Blade Sheds its blood in defiance, Battling for the Soul of the Horde! We are not monsters and murderers! We shall fight without mercy to prevent our peoples from falling back into oblivion and servitude! We shall fight to the end to make Silvermoon rise again! We shall fight with all our hearts to honour the Earthmother! We shall Fight with all our might to Avenge Vol'jin!

Rise up Sons and Daughters of the Horde! Those who rule by fear, only rule as long as they whom they lord over lack courage!

And the Horde is Courage.

-Blademaster Krogon - Lok'tar Ogar!
#34
Event Planning / [New] Challenge Modes
February 12, 2013, 05:17:02 PM
Right then! I willstart off by being blunt. This will Not be easy. Not in the slightest bit, this is not something you can do in PvP gear or green's.... Thus, I am -not- going to make this a first come first serve matter. Its a 'first who steps up to the required level and will without any doubt show up at the specified time gets in' scenario.

Challenge modes require co-ordination, Timing, Effort and above all else - Persistance. People who will quit after two failed runs i just wont have any time for, at all. Going to other events every other week (even if its other guilds and arranged prior to this) Means you don't get on the list. I am going to be nit-picky, and perhaps even seem spiteful, but slackers get nowhere with this, so I wont tolerate any. Sorry, but i did say i was going to be blunt.

So yes... I'm arranging challenge modes.

So far the team looks like This! (12/02/2013)

Tank: Murrah - Blood Death Knight
Healer: ...
Dps 1: Krogon - Assassination Rogue
Dps 2: Mozrogg - Fury/arms Warrior
Dps 3: Vashnarz - survival Hunter (maybe)

If you are interested, and can attend on friday or Saturday nights at around 20:30 server time, then do apply and i will talk things over with you. but by no means does that mean i will take you.

Thanks for reading.
#35
Event Planning / Guild Achievement night (February 10th)
February 03, 2013, 06:02:21 PM
Hello! some of you may recall our last guild achievement night, acquiring the guild a -vast- amount. We'll i'm organising a second for some more tricky types and so forth on the 10th on february.

In paticular i'm hoping to get some Raid one's complete, such as vanilla/TBC. This wont be a one night thing, and i hope to run just such an event every two weeks or so, so many of the achievements i list will be done over a period of weeks/months.

However, if you the guild have any suggestions for one's to go after, plant them up on here!

Prior warning, these events are OOC, terrible i know but there really is no way to make them IC. sorry!

Regardless i hope to see you all on the night!

so far, The Raids i'm aiming to do are:

-Molten core
-Blackwing lair
-Ruins of Ahn'qiraj
-Karazhan
-Serpentshrine cavern
-Tempest keep
-Sunwell plateau
-Battle for mount hyjal
-Ruby Sanctum
#36
The Campfire / [Contest] Magoth
January 21, 2013, 10:07:46 PM


"Lo'gosh is the spirit of the Hunter, the animals instinct that kicks in when one smells food or see's ones children in jeopardy . He has always been with us, a part of our Horde, in our instincts and in our blood" Takrik Ragehowl

The scent danced and traced across the frozen ground, a pattern of tastes and sensations filling the mind with images of warm fires and fresh meats. The noises boomed and rose, making the ears prick up and hone in on each individual sound. Talbuk dripping fat over a roaring fire, the clang and rumble of Two legged ones as they make their songs and drink their Falling down water.

It all led to this great door that sat ajar, The glow of many cooking pits radiating outward. Wearily he padded in through the open Archway, his bright golden eyes forgetting the dark night  to adjust to the light of the hall. All around sat the Two-legs, eating their meat, drinking their drink .In between and on the floor sat the other Worg's, Eating raw meats or tussling over bones. Most had Thick black fur, Some had Brown, some we're big, but none as large as Magoth.

Meat... Warmth... Alpha...

It had been a long day of hunting, but whereas usually The brown faces of the two-legs used to all turn and look, suspicious or fearful, now so many moons later only their pups take notice. small feet carrying small bodies to place small brown hands on his dark black fur. scratching behind his pointed ears, Welcoming him home.

He Admired their courage, his towering muscled frame made the elder two legs nervous, but their pups quickly learned not to be afraid. He Sniffed their hands and faces in greeting, each had their own identity and quirks even at only a few winters old. The short fat male that smelled of the fermented milks his mother, the muscled male who reeked of sweat from his tussling with the other males, and the tiny clean female who tugged at a doll. She smelled sweetest of all, had the pack of wolves and the pack of two-legs not united she would of made a meal to be treasured indeed.

That, and she was the Alpha's youngest.

"Magoth!" Came the Bellowing call from the end of the hall. Atop a wooden seat flanked by braziers sat the Alpha. His sharp green eyes piercing, his hand beckoning to come forward.

Obey...

He complied, nuzzling each of the pups briefly in turn, before padding off toward the one the two-legged ones called 'Kraag', his Alpha. Brushing his snout against his huge open hands he was rewarded with a firm scratching behind the ears and a pat on his flanks. Magoth Growled lowly, circling and seating himself on his haunches to the right of the Alpha, Who's hand lowered itself to scratch behind his ear.

Home... Rest...

It was an un-rivalled place of dominance to sit beside the Alpha as his companion. The Two-legs may of been the ones in charge, but the Worg's benefited most from this friendship. No longer did they have to scavenge rotten carcasses, prey on lone Two legs or hope for a lost Talbuk in these desolate mountains.

A Hunter and his pup approached the Alpha, holding up a wooden platter. Atop it sat two large Talbuk legs, one roasted well and the other still dripping with blood and gore. Kraag took his own and lowered the Raw leg, placing it in Magoth's huge jaws.

"Eat Well Friend" Uttered the Alpha, sitting up to bite a chunk from his own meal.

Meat... Blood...

Magoth's jaws crushed the bone and tore the flesh, bloody juices spilling across his fangs. tearing and ripping he considered, Joining the Two-legs under their Alpha had been wise. The Worg's starved no more, They travelled below the mountains to the golden plains to hunt the Clefthoof. Some Two legs would ride on a Worg's back, others would run beside them with their wooden fang throwers. But not the Alpha, he rode atop Magoth's back, baying him to sink his teeth into Flesh, crushing bone while axe cleaved and hewed.

Hunt... Pack... Survive...

When they returned from the hunt, not only would they share in the feast, eating far better than they ever would of picking off the two legs they had previously hunted, but they also had warm fires and shelter. All things the growing pups need, Magoth's mates newest litter had been large and hungry for milk, while the winter was cold. Instead of leaving them outside to the mercy of the freezing wind, the Two legs brought the pup's into their homes, gave them furs and fire to be warm. They had cared for them as if they were their own.

Magoth finished the last pieces of flesh and gristle on the bone, letting the broken fragments bounce down the step to the halls floor, and their she stood, looking at him fondly. The Alpha's youngest pup, the female smiled, flashing her brown tusks. walking hazardously up the steps with her doll in tow, she sat beside Magoth, and nestled herself against his side form the warmth of his thick black fur. She trusted him, the alpha Trusted him.

Family... Trust...

He turned and licked her forehead , she made that noise all two legs make when amused and fell into a deep sleep, tugging at his fur. His memory rolled back some months to when the Worg's were still integrating themselves into the village, and how the trust they had offered had been nearly betrayed.

Trust... Betrayer...

Magoth growled for a moment, the betrayer had been stalking around the space the two legs pups would play and tussle in. 'One-eye' was big, and old, but not as big as Magoth, or as young. His eye had been taken by a charging Talbuk, and so hunting for him was harder.

Weak...

He'd stalk around that spot on the days, watching the pups play, watching the elder two legs come and go. Judging the best time to snatch one and run for a safe spot to devour his meal. but Magoth knew, He'd seen him stalking and drooling at the mouth as he thought with anticipation at the meal to come. Magoth acted and that night snuck up on One-eye from his blind side, tearing his weak throat out in front of the whole pack and all the Two-legs when they sat at the fires for food. No Worg dared to look at another pup the same way since. The Trust of the Two legs would not be betrayed.

Pack... Alpha... Protect...

Magoth placed his huge head on the cool ground, shutting his eyes while the two legs howled their songs and clanged their flagons. His ears twitching with every thump of drinking bowls and deep laugh. his mind beginning to wonder to the future...

Pack Grow... New Alpha... New Companions...

He considered what the future leader of the Worg's would have to be like. He would need to be many things.

Strong... Ferocious... Trust Two-legs... Protect Two-legs... Smart... Cunning...

And before he finally drifted into sleep, feeling the warmth of the fires and the comfort of a full belly he decided one last thing a Worg leader must be above all else...

...Shrewd
#37
The Campfire / Rise
January 15, 2013, 10:06:40 PM



"Be careful in dealing with a man who cares nothing for sensual pleasures, nothing for comfort or praise or promotion, but is simply determined to do what he believes to be right. He is a dangerous and uncomfortable enemy because his body, which you can always conquer, gives so little purchase over his soul." - Mahatma Gandhi


His eyes opened and re-adjusted to the gloom of the small hall. Only a dying pit fire kept the centre remotely illuminated. sparks of embers still sprung forth now and again from the depths of that fiery hole, landing harmlessly By the fire side.

Though the Wind howled at the doors, the roof and the rafters. Though the climb was steep, and near vertical. Though the snow was falling and ice clung to every surface, They had all come to this safe hold high in the Alterac mountains.

Krogon eyed them now, each in turn, no more than shadows in the gloom that circled the dim glow of the pit. Time had changed each of them, Faces had grown older, New scars had sprouted over old. New weapons had replaced old, even a rare few new faces had replaces those of the glorious fallen. What united them was a single, solemn, sacred oath.

Many still sat with closed eyes, deep in thought. others stared at the fire considering what they had heard, reports of abominations, story's of an ideal betrayed. One however had the expression of an Orc with the very fibres of his conscience being torn in half.

Grim Stonepaw was the last to arrive at the hall, snow coated and distracted throughout. He had neither questioned, nor spoken when news or information had been reported, his expression growing progressively more brooding.

Others had growled, snarled, Questioned with fury at the impossibility or Stormed out only to return again to hear the rest. Whatever the response, the Blademasters Sat now in silence. Considering. Krogon looked to his left and the shock stricken face of his student and companion. Tazok Drakebane had only been sworn into the order but hours previous, but he was as good and trusted friend as could be, even if they could not socialise beyond their duty and these walls thanks to some.

Turning his head left and right, he tried to gauge the mood. Half the hall sat crouched stroking their beards or chins, considering, thinking, weighing up. the other half murmured or looked uncomfortable. While Grim, looked as if he wanted to tear his own thoughts apart judging by the glares he gave the ground.

Akinos Steelclaw had been the one to call the gathering, and the one to raise the first issue, the Freedom of the warlocks from Orgrimmar's cleft of shadow. A Heinous, foolish and rash act by the Warchief. After an eight year vigil of keeping them in check, they were simply let off the leash to climb the ladders of hierarchy and power unchecked and unstopped. Who could know when they would bring some menace upon the Orc's and the horde, or worse yet the whole of Azeroth as they had done before.

Then Akinos read aloud leaked Kor'kron reports, Detailing how one of their policing units had inadvertently meddled in and ended a secret project inside Ragefire chasm. A project lead by nefarious Dark shaman, working toward creating vile abominations of flesh, bone and sinew through dark magic's, and on Orc's no less! The Kor'kron ruining one of their own projects, madness no less, but it painted a dark picture of intent.

Next, letters written by Mazuru and Brolic, two of the three Blademasters who sailed to Pandaria were read for all to hear by Ronakada. Each syllable Highlighted the Brutal and dishonourable tactics wrought not only upon the Alliance, But the Neutral Natives of the continent also. However, this was but the tip of the proverbial spear that impaled the honour of the Horde. Their Messages also detailed how the Warchief himself, using all the resources at his disposal, had hunted down and acquired an artefact of unimaginable evil. A Bell of some shadowy nature, that upon use by Hellscream himself, Warped and turned his warriors into Beasts of pure negative emotion, warped beasts of hatred. To Add injury to insult, He tested it finally on the Third of their party, Blademaster Ishi. With all these lives Squandered, and ignoring the Corrupted resulted, The Warchief Then vowed to not rest until he found his weapon to create a perfect race of warriors...

It all mounted up. The Alienation of the Sindorei, The belittlement of the Goblins, Shunning the forsaken, ignoring the Tauren and practically imprisoning the Darkspear tribe on their own islands. And the less said about the forsaken, the better.

The Horde had Ceased to be a Family, Ceased to be a union for the benefit of all. It had become an army of servitude to one Orc, foolishly discarding all semblance of trust, tradition and honour all in the misguides aim of making the Orc's a warrior master race. The Orc's were being thrust down the same corrupted road  they had been led once before, and it was becoming clear that a line in the sand had to be drawn before disaster and catastrophe struck again.

But what had been a Heated debate, had become still silence. No Orc, no Blademaster seemed to want to be the one to say it, only the crackle of the dying fire and the creaking of the roof timbers  gave any sound to the hall.

"We act, Then?" Krogon felt himself force out, a cool tone.

He held his breath, uttering such words was treason... The response, was a relief. Every Orc nodded  slowly, perhaps with hesitation, but they all seemed to agree.
Akinos took this chance to speak, baying the whispers and muttering to silence with a gesture of his hands. Standing, The long grey beard and lengthy braid rustled around his lean muscled form.

"We cannot simply Wade into this foe as we would a Warlock conclave or a demon army..."
His voice was coarse, weathered, but true.

"...This fight must be a war to restore honour, a battle to win hearts and minds, a conflict for balance" He nodded to himself, the gathered.

"We are sworn to protect the horde from all corruption, we cannot, and must not, do that by ripping it apart" He paused, watching the bobbing of heads and stroking of aged beards. Krogon knew it was true, he wanted nothing more than to wade into the Kor'kron and show them the truth of the blade, but it wouldn't work, they would only demonise themselves in the eyes of the greater horde.

"...We will work from the shadows, and build our strength, and wait. Patience is our greatest Allie, when the critical moment comes we will be prepared to Burn this infection clean! to cut away this cancerous growth that has infected our Horde!"

They all stood, Krogon, Tazok, all. Drew blades and raised them high for the unified chant.

"Ours is the most important of charges! a ward we must protect with our lives at all costs! To Safe-guard against corruption and evil of the likes once wrought upon us by the Warlocks and accursed Fel! We perform this without mercy! We do this without thanks or reward! We do this Until our last breath!"

They took a breath.

"For the Burning Blade!"

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((As you may have gathered, i'm beginning my little fight back against the kor'kron, and this hopefully provides an insightful start!))
#38
The Campfire / Tree of the Mind.
December 21, 2012, 07:09:07 PM



'First you must seek to control your own mind, before you may defeat that of others'
- Ashlan the one armed, Blademaster.


Breathe in.

Meditation helped, more than other Orc's realised. It wasn't sleep, it wasn't rest. It was clear thinking and a way to dig deep into the mind for answers. You could search through ideas, memories and concepts, Old  or new, to find the answers you sought.

Krogon's master had told him to shape his mind, his memories like a Mountain. You stand at the peak, looking down the trails and paths, cliff's and plateau's that would be formed of all memory.

Krogon preferred to think of it as a looking up at a tree from ground level. Each branch, a path of thought, Each Leaf a memory.

Breathe out.

The Question at hand, was a simple one. Easy to pose to himself, but forever followed by follow up questions.

How best to serve the tribe?

His mind raced up the trunk of the tree to the first splitting of branches. Here he found the branch of Skills, the branch of Discipline,  the branch of the code, the branch of the tribe and finally the newly growing 'twig' of family. Each off-shoot led down to smaller paths and eventually leaves that contained memories, thoughts, ideas and beyond. A mind kept in order, but free to grow.

The Choice was Obvious, the Branch of the tribe.

Breathe in.

Humid air filled his lungs, The rain atop this Bluff in the jade forest was a minor distraction, his eyes remained firmly closed, his mind fixed on the task at hand as his thoughts coursed down the branch of the tree.

The branch of the Tribe was a relatively new one, the most fruitful and well tended. but was also the hardest to cultivate. and still now, from time to time conflicted with other branches, in particular that of the code. but it was the one to which he placed the greatest priority.

The First leaves and smaller branches and twigs rushed by. Memories of his Oath, the tribes rules and laws, memories of failures, catastrophe and even the twisted raw branch of exile. but there was also the triumphs and pride. Memory's of great victory, of bonds forged in blood with Brothers and tribes Orc's. At last he slowed to a halt at a freshly spawned and budding leaf.

Breathe Out.

The leaf was an idea, one that manifested, sprouted and was placed upon the tree of his mind the second news of the Chieftains imprisonment was announced. Often enough this happened, it was involuntary and was how his mind was ordered. Even now, the happenings of the previous days were being ordered on other branches, sorted and nurtured for future use. But this one was special, This leaf, this idea, was growing on its own. He knew better than to nurture it, but he did anyway.

A little addition of information here, Concept now and then as each hour passed. It would grow to be quite unique, a thought passed and considered, built on and reinforced not out of will. But out of reflex and instinct. The other branches of the tree nudged, pushed and supported its growth. Rules, codes of honour, bonds of friendship, past experience and oath's in blood all pushed him to think on this.

Breathe In.

A second smaller bud of vegetation sprouted  besides the larger. It would never grow to full size, but it would serve its purpose. It was here as a reminder for its larger, and potentially infinitely more complex brother. It was a rule, for himself. A simple line, a command.

"Do not Act on this bigger idea unless ordered"

Was all it said, stated and told. So he would obey, his attention returned to the more pressing matter of expansion. More must be considered, More must be learned, more must be added. Information from the Branch of skills must be brought over, The Branch of the code consulted.

When it would be done, it would be a complex and brilliant thing indeed, with a simple name easy to remember and placed foremost on its branch so it would be easy to grab for when needed.

"How to break the Chieftain out of prison"

But not to be touched until ordered.

Breathe Out.
#39
Event Planning / Festival of the Wolf
December 03, 2012, 12:43:02 AM
The Following is written on a scroll bound in Thick Wolf fur, Sent to all the champions, Chieftains, Warlords, Clans, Orders and fellowships of the Horde via messengers and mail...



The Festival of the Wolf

Citizens of the Horde! on the 17th day of this most skin chilling month, you, your orders and your family are hereby Invited to The Festival of the Wolf!

A Night of Feasting! Drinking! Dancing and Games!

Celebrate with your comrades and family as we Shrug off the cold of winter, and Honour the spirit of the Wolf!

Games Will Include a drunken Race, a dancing competition, 'Find the sneak' and a prize for the best Wolf costume!

The Festival will be held in Honeydew village in the Jade Forest at half past the Eighth Horn!

--Blademaster Krogon Devilstep

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(( OOC:- Says exactly what it is on the tin! The usualy annual event this year will be held in Honeydew village on the 17th of december at 20:30 server time, a monday, just after the jade forest campaign. All Horde RP'ers are welcome to attend. If you havent already recieved an invite on your calendar just whisper me and you can have one!))
#40
((Adapted from new MoP Literature for an orcish audiance!))

An old Blademaster was once unfortunate enough to share a tavern fire at the inn with a young Arcanist, who talked incessantly from evening's light to morning glow about matters of philosophy and science, Magic and the universe. Bored of the one-sided conversation, the Arcanist soon proposed a challenge of wits.

The Blademaster was uninterested in testing his wits against the Arcanist, no matter how much his eager company raised the stakes. Finally the Arcanist offered the Blademaster substantial odds: "I will give you 50 gold coins for every question of yours I cannot answer, if you will give me 5 gold coins for every question YOU cannot answer."

At this, the Blademaster agreed.

"Very well!" exclaimed the Arcanist. He eagerly tried to think of a question sufficient to challenge the Blademaster, but simple enough to keep the game interesting. "How would one measure the volume of an irregularly shaped object?" he asked, his eyes gleaming.

Without even bothering to think about it, the Blademaster handed the Arcanist 5 gold coins.

The Arcanist was disappointed, but prepared himself for the Blademasters challenge.

For his turn, the Blademaster pinched his face deep in thought. Finally, he asked: "What has the heart of a Wolf, the wisdom of the spirits, and the strength of a Kodo?"

Delighted by the riddle, the Arcanist leapt to his feet and began pacing around the tavern. For six hours he was mercifully silent as he pondered the Blademasters conundrum. Soon, he grew irritable. Eventually his face sunk with fury and disdain. "Alas, alas! I give up!" he cried, waving his arms. Reluctantly he withdrew a sack of coins and counted out fifty precious gold pieces for the Blademaster. The Older orc happily accepted his winnings.

The Arcanist stared at the Blademaster. "Well!" he said at last. "What is the answer to your riddle?"

Wordlessly, the Blademaster handed the Arcanist 5 gold coins.