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Zakarah:
2023 Dec 29 21:06:51
I think Rashka.exe has stopped working.
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2023 Dec 28 20:49:43
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA... A.
Realyn/Eliff:
2023 Jul 22 22:17:06
Such shouty people in here, gosh.
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2023 Jul 20 01:42:16
Remember to shout your lungs out every once in a while!!
Kozgugore:
2023 Jul 08 17:30:53
Shouting here to make sure everyone knows that I'm still here!
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2022 Jan 24 23:27:52
Wow I can't believe I remembered my password!
Razaron:
2021 Dec 18 15:37:28
<dances>
Vraxxar:
2021 Nov 10 12:24:52
Remember to check both ways before crossing the plains!
Vraxxar:
2021 May 22 14:10:40
I too am testing the shoutbox for non-nefarious reasons.
Kozgugore:
2021 May 22 13:55:49
This is me testing the shoutbox, because shouting is a great stress relief and it would be a shame if it doesn't work.
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2021 Mar 25 03:38:20
IM SHOUTING SO HARD RIGHT NOW YOU GUYS.
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2020 Nov 20 00:14:09
Ice cream for all
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2020 Oct 09 09:49:55
Happy Anniversary!!! It's party timeeee!
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2020 Sep 24 12:39:42
Oh god. The warlock found the shoutbox!
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2020 Sep 23 16:42:21
THE SHOUTBOX. Omg. This was like proto-Discord.
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2020 Aug 23 09:36:02
*Grabs a camera to record what happens*
Nakobu:
2020 Aug 22 16:24:43
*prods shoutbox*
Razaron:
2020 Jun 16 10:34:12
<dances>
Vraxxar:
2020 Jun 05 13:32:27
Swedish Pagans?
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2020 Jun 01 09:45:09
You're invoking the wrong gods in this place!
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Scouting Uldum

Started by Lars, July 17, 2012, 12:38:54 AM

Previous topic - Next topic

Lars

Muzjhath stands before the cheiftain, on the dock of Gadgetzan to avoid the hubub, and smell, of the town propper. The former orc is reporting the activities of the last evening to Feraleye.

"Me, Oathbound Marshfang, and two rather recent new bloods. A sneek and a... less pleasant one. Went to explore the way the tribe might travel. That Uldsomething to the South West.
We set out from th' goblin Tarpit in the evenin' After the worst sun had left. Runnin' across the desert.

As we aproached the new terretory we slowed to a walk. Entering through a built way. High sides that would be a perfect ambush site if someone would be out to get us. When the tribe passes this way I highly suggest sending out scouts. Two or three to a side. To make sure no hostile force that would know our way would be lying in wait.

After that we entered old, rather impressive, ruins. Infested with all kinds of bugs and gnomelike humanoids. My advice, seconded by Marshfang, would be passing through quickly not stopping. There is a wide throughfare westward. Continueing west we came to a sweet water river. Rather fastflowin'.
'Round it was an oasis o' green. Good plants, much food. If quite a lot o' dangerous animals. If we'd not find a settlement te stay in. Along the river would be our best bet of stay from what I scouted.

Moving south we came to a farm held by a... Catlike centraur?
They seemed to be the people who had built the earlier ruin, based on structures. They had a settlement on the otherside o' a lake. Probobly created by a dam that we crossed, more impressive than the dwarven one in the east.
On the other side they had a propper town with a marketplace. Seemed te show good handywork in their wares. But, a dwarf an' a human were sighted. The latter talkin' with what seemed. Someone important.

Marshfang talked with the same induvidual. About us maybe getting to have our base there. But for a bigger group only their king seemed te have authority to say they could stay and due to. Who we where an' the hour we did not seek an audience.

After that we headed back, by a slightly different route. It was now we discovered the gnome like things in the ruins, in high numbers. Due to our low numbers i opted for not going further in than the edges. We also crossed over the mountains, finding some easier climbs. Checking out the rather artificial seeming pass from above. Would be easy to hide big numbers up there, thus the afor... earlier mention of having scouts out!

We should also have that when crossing the city ruins.

I plan on mounting more scouting trips to other parts o' Uldsomething before we head out."

Bowing, Muzjhath walks away, letting the cheiftain use this information as he see's fit.
Muzjhath got Iced by Sadok, after Marogg got Stabbed.

-The orc formerly known as Muzjhath formerly known as Marogg

Vilirok

(( I like it. I like it a lot. Shame I wasn't able to go along. Nice piece of writin' though! ;D ))