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The Vision Quest

Started by Sadok, April 29, 2015, 01:05:49 AM

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Sadok

A Vision Quest is a journey, most often undertaken by a shaman of the tribe, that serves to broaden the orc's view on the world, as well as a means to find oneself in order to know what path to tread in the near future. The vision quest represents a tribe member’s passage from one stage to another, such as from youth to maturity or from maiden to mother. Shaman typically undergo several vision quests throughout their careers, each one unlocking hidden knowledge within their souls.

To venture on a vision quest, the seeker leaves her tribe behind and finds a natural area that feels quiet and sacred to her. The seeker leaves all trappings of civilization behind, including weapons and clothes, taking only a waterskin with her. The tribe’s shaman provides the vision speaker with a bundle of herbs to eat in the sacred area. These herbs facilitate the vision quest. Only a trained shaman may set a seeker on her vision quest.

A vision quest lasts two to four days. Traditionally, the quest begins with a powerful urge to leave the sacred area. The seeker must resist this temptation and remain in the place she chose. Most seekers remind themselves of the sacred task they perform and soothe themselves with knowledge that they can survive a few days alone. Once the urge to leave passes, the seeker feels a sense of buoyancy. She seems to float out of her body and see the land spread out beneath her. She examines her body and, in doing so, comes to understand her soul. Each physical feature reminds the vision seeker of past experiences, her ancestors or her race. She meditates on these things until she feels at peace with herself.

At the apex of the vision quest, a spirit animal comes to the seeker. The animal represents the seeker’s spirit; fierce warriors may see a bear, while timid herbalists may see a rabbit. The seeker feels an instant bond with the animal. In rare cases, the spirit animal may lead the seeker away from the sacred area to a place of great power. This sometimes happens to seekers who later become shaman.

In the place of power, the seeker undergoes an additional test, such as a test of combat against a wild animal or a test of skill where she must heal a wounded creature or retrieve an object from a dangerous natural location. Upon completing her vision quest, a seeker usually takes some small item from the sacred area, such as a rock or a bit of animal fur, and keeps it as a reminder of her quest. A seeker who fails to complete her test may try again when she and her shaman feel ready.

Within the Red Blade Tribe:

Although largely the same, aspiring Gosh'kar of the tribe are most often given a Vision Quest in order to prove themselves worthy at the end of their training. Held under the guidance of a Thur'ruk, upon surviving this Vision Quest, the orc will be welcomed into the ranks of the Gosh'kar, the Disciples of the Totem.